Movie
Description
Kuzan, also known by his former epithet Aokiji, is a former Navy admiral who appears as a major supporting figure in One Piece Film Z. His background is rooted in a long and distinguished career within the Navy, where he once served as one of the three admirals alongside Kizaru and Akainu. Prior to the events of the film, Kuzan resigned from the Navy after losing a fierce ten-day duel with Akainu for the position of fleet admiral, an event that left him with severe burn scars across a large portion of his body. This resignation marks a turning point in his life, as he transitions from a high-ranking military official to a wandering, independent actor who operates outside the Navy’s chain of command.

Personality wise, Kuzan is laid-back, laconic, and often appears sleepy or uninterested. He speaks slowly and casually, even in tense situations, and has a dry, almost weary sense of humor. Despite his relaxed demeanor, he holds a strong sense of personal justice, one that has become more ambiguous and disillusioned after his departure from the Navy. He is not driven by blind loyalty to authority but by a desire to see the world maintain a certain balance without unnecessary cruelty. In One Piece Film Z, this manifests as a quiet opposition to both the extremist methods of his former teacher, Zephyr, and the inflexible, absolute justice of the current Navy leadership. Kuzan does not take sides easily, preferring to observe and intervene only when his own moral line is crossed.

Kuzan’s primary motivation in the film is to stop Zephyr without rejoining the Navy or fully aligning with the pirates. He recognizes the threat that Zephyr’s plan to destroy the End Points and annihilate the New World poses to innocent lives, but he also understands the pain and betrayal that drove Zephyr to terrorism. Rather than seeking revenge or glory, Kuzan aims to neutralize the crisis while respecting his former mentor’s tragic fall. He acts as a third-party mediator and quiet enforcer, bridging the gap between the Navy and the Straw Hat Pirates when necessary.

His role in the story is that of a former insider turned wild card. He appears at critical moments to provide information, delay Zephyr’s advance, and ultimately confront his old teacher to prevent mass destruction. Unlike the active pursuit led by Admiral Kizaru and the Navy forces, Kuzan operates behind the scenes, first saving Monkey D. Luffy from being frozen by Zephyr’s Dynamo Stone weapon, then engaging Zephyr in a final duel. His fight with Zephyr is less about victory and more about giving closure to a broken man, allowing Zephyr to die on his own terms while ensuring the End Points remain intact.

Key relationships shape Kuzan’s actions throughout the film. His bond with Zephyr is the most significant: Zephyr was Kuzan’s mentor during his early Navy days, and Kuzan holds deep respect and sorrow for the man Zephyr once was. He is one of the few characters who addresses Zephyr with genuine emotional weight. His relationship with the Navy is now distant and cautious; he cooperates with them only when their goals temporarily align, and he refuses to be subordinate. With the Straw Hat Pirates, particularly Luffy, Kuzan shows a neutral but not hostile familiarity, acknowledging Luffy’s strength and spirit without engaging as an enemy.

Kuzan undergoes subtle development in the film. At the start, he appears as a drifting figure who has lost his institutional purpose. Through his interactions with Zephyr, he confronts the legacy of the Navy’s absolute justice and his own role in perpetuating a system that can produce broken veterans. By the end, he reaffirms his personal code: protecting the world’s people without serving any flag. His final act of freezing Zephyr’s body to prevent it from being desecrated by the Navy shows a quiet dignity and loyalty that transcends formal rank.

Notable abilities include Kuzan’s Hie Hie no Mi, a Logia-type Devil Fruit that allows him to create, control, and transform into ice. He can freeze vast areas of ocean, generate weapons of ice, and flash-freeze opponents or entire structures in seconds. Even after his injuries from the duel with Akainu, he retains immense combat proficiency, including advanced use of Busoshoku and Kenbunshoku Haki. In the film, he demonstrates the power to freeze Zephyr’s massive Battle Ship’s Punch and create ice barriers capable of stopping volcanic eruptions. His fighting style remains deceptively relaxed, often using one-handed attacks or freezing the battlefield while barely moving from a standing position.