TV-Series
Description
Payne reigns as NewWorld Online's top-ranked player and guild master of the Order of the Holy Sword. He possesses a slim, muscular build, medium-length blond hair, and blue eyes, typically clad in white armor radiating an angelic or holy knight aesthetic.
His personality is competitive and upright, driven by the goal to remain the strongest player. This fuels his rivalry with Maple, leading him to challenge Maple Tree during the fourth event. Despite this competitiveness, he demonstrates pragmatism, cooperating readily with Maple during the sixth event without complaint. Payne employs strategic intelligence gathering, such as dispatching Frederica to investigate Maple Tree prior to the fourth event.
Payne secured first place in the first in-game event. In the fourth event, he orchestrated an attack on Maple Tree, personally confronting Maple while utilizing buffs from guild members Frederica, Dred, and Drag. His strategy relied on high-piercing skills to overcome Maple's defenses, successfully reducing her to 1 HP before her counter skill defeated him, marking a pivotal moment in their rivalry.
He participated in the sixth event alone before encountering Maple. The pair formed an impromptu team, clearing jungle areas and defeating treants, bees, a queen bee, and a wood druid boss with relative ease, leveraging Payne's pre-gathered information and Maple's support skills. After Maple departed, Payne aided Chrome, Misery, Kanade, and Marx against subsequent challenges, including golems and a skeleton king boss in ruins.
By the eighth event, Payne faced Mii in the preliminary round, revealing some partner abilities before the battle was interrupted. During the main event, separated from his guild, he first partnered with Dred, then formed a temporary alliance with Maple Tree and the Flame Emperors. He joined Kanade, Iz, and Misery to clear a sky island mansion boss rush of knights and a Tablet Summoner boss. On the final day, the three-guild alliance collaborated to defeat the Cthulhu boss.
Payne's combat abilities center on holy-element sword skills, including Holy Blade of Conviction, Holy Blade of Exterminating Evil, Holy Blade of Fragmentation, Sword of Demon Extermination, Holy Rain, Leap, and Defense Break, all emphasizing piercing attacks. He possesses the passive skill Stout Guardian, enabling him to survive one lethal attack per day with 1 HP. In-universe speculation exists about its acquisition, with theories suggesting he might be a Greatshielder hybrid, obtained it via medal exchange, or that its class exclusivity was adjusted in later game revisions.
His relationships focus on his rivalry with Maple, whom he aims to defeat in future encounters, and his leadership of the Order of the Holy Sword, working closely with members like Dred, Drag, and Frederica. Maple added him as a friend after the fourth event, and he attended the Maple Tree guild's after-party, indicating a complex dynamic blending competition and mutual respect. Payne also tamed a dragon companion named Ray.
His personality is competitive and upright, driven by the goal to remain the strongest player. This fuels his rivalry with Maple, leading him to challenge Maple Tree during the fourth event. Despite this competitiveness, he demonstrates pragmatism, cooperating readily with Maple during the sixth event without complaint. Payne employs strategic intelligence gathering, such as dispatching Frederica to investigate Maple Tree prior to the fourth event.
Payne secured first place in the first in-game event. In the fourth event, he orchestrated an attack on Maple Tree, personally confronting Maple while utilizing buffs from guild members Frederica, Dred, and Drag. His strategy relied on high-piercing skills to overcome Maple's defenses, successfully reducing her to 1 HP before her counter skill defeated him, marking a pivotal moment in their rivalry.
He participated in the sixth event alone before encountering Maple. The pair formed an impromptu team, clearing jungle areas and defeating treants, bees, a queen bee, and a wood druid boss with relative ease, leveraging Payne's pre-gathered information and Maple's support skills. After Maple departed, Payne aided Chrome, Misery, Kanade, and Marx against subsequent challenges, including golems and a skeleton king boss in ruins.
By the eighth event, Payne faced Mii in the preliminary round, revealing some partner abilities before the battle was interrupted. During the main event, separated from his guild, he first partnered with Dred, then formed a temporary alliance with Maple Tree and the Flame Emperors. He joined Kanade, Iz, and Misery to clear a sky island mansion boss rush of knights and a Tablet Summoner boss. On the final day, the three-guild alliance collaborated to defeat the Cthulhu boss.
Payne's combat abilities center on holy-element sword skills, including Holy Blade of Conviction, Holy Blade of Exterminating Evil, Holy Blade of Fragmentation, Sword of Demon Extermination, Holy Rain, Leap, and Defense Break, all emphasizing piercing attacks. He possesses the passive skill Stout Guardian, enabling him to survive one lethal attack per day with 1 HP. In-universe speculation exists about its acquisition, with theories suggesting he might be a Greatshielder hybrid, obtained it via medal exchange, or that its class exclusivity was adjusted in later game revisions.
His relationships focus on his rivalry with Maple, whom he aims to defeat in future encounters, and his leadership of the Order of the Holy Sword, working closely with members like Dred, Drag, and Frederica. Maple added him as a friend after the fourth event, and he attended the Maple Tree guild's after-party, indicating a complex dynamic blending competition and mutual respect. Payne also tamed a dragon companion named Ray.