Bismarck, flagship of the Iron Blood faction, embodies Kriegsmarine-inspired aesthetics with a wool cape, black thigh-high socks, a left-shoulder badge, and a scepter bearing her faction’s banner. Her rigging integrates four double-barrel turrets and a conning tower mounted on her back, underscoring her battleship identity.
As the central antagonist in the *Scherzo of Iron and Blood* event, she spearheads Iron Blood’s military campaigns immediately following the game’s tutorial phase. Her tactical leadership enhances allied Iron Blood carriers’ firepower by 20% when leading fleets, complemented by unique barrage activations during attacks.
In *Slow Ahead!* Episode 6, "Beacon of Iron Blood," her design remains consistent except for modified imperial colors on her hat: the original red-white-black motif becomes white at the front and red-white on the sides.
Her background nods to the historical Bismarck’s commander, Captain Lindemann, who asserted the warship’s masculine classification—a detail mirrored in her lore. She also cares for a pet cat, Oskar, adding a personal touch to her character.
Combat abilities include a guaranteed critical hit on her initial salvo and bolstering critical rates and reload efficiency for Iron Blood allies, aligning with her composed, strategic command style. While her tactical prowess is emphasized, personality nuances beyond her leadership role remain underexplored in documented media.