TV-Series
Description
Atlantis is a Devil Chojin, a member of the infamous Seven Devil Chojin originally led by Buffaloman. He is a combatant who first appeared during the conflict with the Justice Chojin and later returned to fight in the Perfect Origin Arc, where his role expanded significantly.
In terms of background, Atlantis is an aquatic, archerfish-like Chojin whose natural fighting environment is underwater. His homeland is the Great Barrier Reef in Australia. Physically, he appears as a humanoid fish creature with green, scaly skin, red eyes that cannot blink, claw-like nails, and a fin-like appendage on his head. His attire is minimal, consisting only of boots and a skirt-like loincloth. Like his fellow Devil Chojin, he was originally sealed away in a space-bound prison due to his excessively violent and brutal fighting nature before being accidentally released.
Personality-wise, Atlantis initially embodies the ruthless and merciless characteristics of a Devil Chojin. He is a brutal fighter who employs any trick necessary to secure victory, showing little regard for fair play. This is most famously demonstrated when he used a severed body part of Meat Alexandria as bait to lure his opponent, Robin Mask, into a disadvantageous underwater battle. He also possesses a mocking side, having used Robin Mask's own finishing technique, the Tower Bridge, not as a tribute but as a form of insult. However, as his character develops, particularly in the Perfect Origin Arc, a more complex side emerges. Despite his villainous nature, he is fully aware of being on the wrong side of the conflict and does not wish for others, especially innocent children, to emulate him or cheer for him, revealing a sense of self-awareness and a hidden sense of honor.
Motivation drives Atlantis to prove the strength of the Devil Chojin, but his most profound motivation appears in his final match. When faced with Marlinman, a Perfect Large Number, his primary drive becomes the defense of his own warrior's pride. When Marlinman insults Robin Mask, questioning how a weak Chojin like Atlantis could have ever defeated him, Atlantis becomes furiously offended, showing that he values the legitimacy of his past battles and refuses to let anyone diminish his achievements.
In the story of the Perfect Origin Arc, Atlantis is selected to represent the Devil Chojin in a proxy war against the Perfect Chojin. He is sent to London to fight on the River Thames. His match against Marlinman is a pivotal and tragic encounter. Throughout the fight, Atlantis struggles but perseveres. In a critical moment, a young boy in the crowd named Paul cheers for him, despite Atlantis being a Devil. This unexpected support gives him the resolve to continue fighting even after suffering fatal wounds. The match ends in a sorrowful draw, as Atlantis locks Marlinman in the Tower Bridge, killing his opponent while succumbing to his own severe injuries.
Key relationships define much of his character arc. His rivalry with the Justice Chojin Robin Mask is the most significant, as their original fight ended with Atlantis's underhanded victory. In his final moments, he uses Robin Mask's signature technique, the Tower Bridge, as his own finishing move. This time, the act is ambiguous, interpreted by onlookers as either a final gesture of respect for a worthy foe or simply a practical choice born of necessity, but it cements the deep connection between the two warriors. He is also loyal to his fellow Devil Chojin, particularly Buffaloman, under whose leadership he fought.
The development of Atlantis is one of the most notable in the arc. He transforms from a one-dimensional villain into a tragic figure who finds a strange form of redemption. He demonstrates remarkable resilience and training, having hardened the scar on his neck from his battle with Robin Mask into an impenetrable defense, turning a former weakness into a strength. His final act, sacrificing his own life to take down his opponent while being cheered by a human child, redefines him as a warrior of conviction rather than just a brute.
Regarding notable abilities, Atlantis possesses mental control over liquid and becomes considerably stronger when fighting underwater. His signature techniques include the Water Magnum, a high-pressure water cannon fired from his mouth like an archerfish; the Water Ball, where he hurls a sphere of water at an opponent; and the Atlantis Mist, which allows him to cover the ring in a thick fog for sneak attacks. His offensive moves include the Mount Saint Helens Eruption, a brutal chokehold that causes blood to burst from the opponent's forehead, and the Atlantis Driver, a piledriver performed underwater. He can also employ the Devil Necromancy Blood Bind, using the blood of fallen Devil Chojin to summon their spirits to restrain an enemy. Most significantly, he adopts the Tower Bridge, a devastating back-breaker, which becomes the technique he uses to end his final match.
In terms of background, Atlantis is an aquatic, archerfish-like Chojin whose natural fighting environment is underwater. His homeland is the Great Barrier Reef in Australia. Physically, he appears as a humanoid fish creature with green, scaly skin, red eyes that cannot blink, claw-like nails, and a fin-like appendage on his head. His attire is minimal, consisting only of boots and a skirt-like loincloth. Like his fellow Devil Chojin, he was originally sealed away in a space-bound prison due to his excessively violent and brutal fighting nature before being accidentally released.
Personality-wise, Atlantis initially embodies the ruthless and merciless characteristics of a Devil Chojin. He is a brutal fighter who employs any trick necessary to secure victory, showing little regard for fair play. This is most famously demonstrated when he used a severed body part of Meat Alexandria as bait to lure his opponent, Robin Mask, into a disadvantageous underwater battle. He also possesses a mocking side, having used Robin Mask's own finishing technique, the Tower Bridge, not as a tribute but as a form of insult. However, as his character develops, particularly in the Perfect Origin Arc, a more complex side emerges. Despite his villainous nature, he is fully aware of being on the wrong side of the conflict and does not wish for others, especially innocent children, to emulate him or cheer for him, revealing a sense of self-awareness and a hidden sense of honor.
Motivation drives Atlantis to prove the strength of the Devil Chojin, but his most profound motivation appears in his final match. When faced with Marlinman, a Perfect Large Number, his primary drive becomes the defense of his own warrior's pride. When Marlinman insults Robin Mask, questioning how a weak Chojin like Atlantis could have ever defeated him, Atlantis becomes furiously offended, showing that he values the legitimacy of his past battles and refuses to let anyone diminish his achievements.
In the story of the Perfect Origin Arc, Atlantis is selected to represent the Devil Chojin in a proxy war against the Perfect Chojin. He is sent to London to fight on the River Thames. His match against Marlinman is a pivotal and tragic encounter. Throughout the fight, Atlantis struggles but perseveres. In a critical moment, a young boy in the crowd named Paul cheers for him, despite Atlantis being a Devil. This unexpected support gives him the resolve to continue fighting even after suffering fatal wounds. The match ends in a sorrowful draw, as Atlantis locks Marlinman in the Tower Bridge, killing his opponent while succumbing to his own severe injuries.
Key relationships define much of his character arc. His rivalry with the Justice Chojin Robin Mask is the most significant, as their original fight ended with Atlantis's underhanded victory. In his final moments, he uses Robin Mask's signature technique, the Tower Bridge, as his own finishing move. This time, the act is ambiguous, interpreted by onlookers as either a final gesture of respect for a worthy foe or simply a practical choice born of necessity, but it cements the deep connection between the two warriors. He is also loyal to his fellow Devil Chojin, particularly Buffaloman, under whose leadership he fought.
The development of Atlantis is one of the most notable in the arc. He transforms from a one-dimensional villain into a tragic figure who finds a strange form of redemption. He demonstrates remarkable resilience and training, having hardened the scar on his neck from his battle with Robin Mask into an impenetrable defense, turning a former weakness into a strength. His final act, sacrificing his own life to take down his opponent while being cheered by a human child, redefines him as a warrior of conviction rather than just a brute.
Regarding notable abilities, Atlantis possesses mental control over liquid and becomes considerably stronger when fighting underwater. His signature techniques include the Water Magnum, a high-pressure water cannon fired from his mouth like an archerfish; the Water Ball, where he hurls a sphere of water at an opponent; and the Atlantis Mist, which allows him to cover the ring in a thick fog for sneak attacks. His offensive moves include the Mount Saint Helens Eruption, a brutal chokehold that causes blood to burst from the opponent's forehead, and the Atlantis Driver, a piledriver performed underwater. He can also employ the Devil Necromancy Blood Bind, using the blood of fallen Devil Chojin to summon their spirits to restrain an enemy. Most significantly, he adopts the Tower Bridge, a devastating back-breaker, which becomes the technique he uses to end his final match.