TV-Series
Description
13 is a hero within the combat providence analysis system known as COMPASS2.0, a dreamlike space where heroes from various worlds are paired with human partners. His role in the story is central, as he is a troublemaking hero who consistently refuses to find a partner and rejects the obligation to battle, putting him on the verge of being banished from the system.
13 has a complicated and mysterious past, having originally been an angel before becoming a reaper for unknown reasons. This dual nature is reflected in his appearance and abilities, as he is often seen wielding two revolver-style pistols and a large red scythe, with his face typically concealed by a mask and hood. His origins hint at a deep-seated sense of otherness, as suggested by his theme song, which conveys the experience of believing he was the same as the angels around him only to realize he had become something entirely different and isolated.
In terms of personality, 13 is known for his ironic, sarcastic, and often detached demeanor. He frequently breaks the fourth wall, making meta-commentary aimed at the system's developers, and is unafraid to point out his own weaknesses or complain about being neglected. Despite his title as a reaper and his aloof attitude, his sharp wit provides a form of comic relief, and he maintains a distant, rebellious stance toward the rules of the COMPASS2.0 world. His core motivation initially stems from this refusal to be bound by a contract or form connections with others, but this changes when he is forced to confront the consequences of his isolation.
The narrative trajectory of 13 is defined by his encounter with a new and inexperienced player named Jin. Just as 13 is facing expulsion, Jin takes an interest in him as a potential partner, and the two are eventually forced to team up. This partnership is key to his development, as it pushes him out of his solitary existence and into a central role in the fight against a major incident threatening the COMPASS2.0 world. His key relationships include this alliance with Jin and interactions with other heroes like Jeanne, with whom he embarks on quests, and figures like Adam and Maria. A recurring antagonistic element in his story is the Bugdoll, a disruptive entity that appears to be integral to the quests that become available once 13 has a partner.
13 possesses unique and notable abilities that set him apart from other heroes. His primary weapon is his scythe, which has the power to slice through dimensions, allowing him to manipulate space-time, travel to the worlds of other heroes, or send enemies to another dimension. In combat, he is a versatile fighter who can switch between two distinct modes. The first is a gunner mode, where he uses his revolvers for rapid, ranged attacks. His hero skill, known as Fallen Transformation, allows him to switch to an attacker mode, which transforms him, increases his attack, defense, and speed, heals a significant portion of his health, and changes his attack to a powerful area-of-effect lunge with his scythe. Furthermore, his passive ability, Fate of the Fallen, automatically restores his health each time he defeats an enemy, enhancing his survivability in prolonged fights. These powers make him uniquely capable of fighting the Irregular entities, like the Noise, that threaten the system, as he can suppress or delete them.
13 has a complicated and mysterious past, having originally been an angel before becoming a reaper for unknown reasons. This dual nature is reflected in his appearance and abilities, as he is often seen wielding two revolver-style pistols and a large red scythe, with his face typically concealed by a mask and hood. His origins hint at a deep-seated sense of otherness, as suggested by his theme song, which conveys the experience of believing he was the same as the angels around him only to realize he had become something entirely different and isolated.
In terms of personality, 13 is known for his ironic, sarcastic, and often detached demeanor. He frequently breaks the fourth wall, making meta-commentary aimed at the system's developers, and is unafraid to point out his own weaknesses or complain about being neglected. Despite his title as a reaper and his aloof attitude, his sharp wit provides a form of comic relief, and he maintains a distant, rebellious stance toward the rules of the COMPASS2.0 world. His core motivation initially stems from this refusal to be bound by a contract or form connections with others, but this changes when he is forced to confront the consequences of his isolation.
The narrative trajectory of 13 is defined by his encounter with a new and inexperienced player named Jin. Just as 13 is facing expulsion, Jin takes an interest in him as a potential partner, and the two are eventually forced to team up. This partnership is key to his development, as it pushes him out of his solitary existence and into a central role in the fight against a major incident threatening the COMPASS2.0 world. His key relationships include this alliance with Jin and interactions with other heroes like Jeanne, with whom he embarks on quests, and figures like Adam and Maria. A recurring antagonistic element in his story is the Bugdoll, a disruptive entity that appears to be integral to the quests that become available once 13 has a partner.
13 possesses unique and notable abilities that set him apart from other heroes. His primary weapon is his scythe, which has the power to slice through dimensions, allowing him to manipulate space-time, travel to the worlds of other heroes, or send enemies to another dimension. In combat, he is a versatile fighter who can switch between two distinct modes. The first is a gunner mode, where he uses his revolvers for rapid, ranged attacks. His hero skill, known as Fallen Transformation, allows him to switch to an attacker mode, which transforms him, increases his attack, defense, and speed, heals a significant portion of his health, and changes his attack to a powerful area-of-effect lunge with his scythe. Furthermore, his passive ability, Fate of the Fallen, automatically restores his health each time he defeats an enemy, enhancing his survivability in prolonged fights. These powers make him uniquely capable of fighting the Irregular entities, like the Noise, that threaten the system, as he can suppress or delete them.