TV-Series
Description
Justice Hancock is a male hero who serves as an active member of the Joint Space Army, holding the rank of Captain. His full name is often shortened simply to Justice. He is depicted with blue eyes and blue hair that is cut to approximately ear length, and his attire typically includes armor, a visor, and he wields a hammer.
As a character, Justice is portrayed as being温和 (gentle or mild-mannered) and乐于助人 (helpful or willing to lend a hand). His personality is marked by a strong sense of care for others, as he is known to listen to the烦恼 (worries or troubles) of fellow heroes. This is particularly evident in his relationship with the hero 13 (also known as Thirteen), who struggles to adapt to the world of #COMPASS2.0. Justice takes a particular interest in 13's situation and consistently shows concern for him, checking on his well-being in various ways. This indicates that a key motivation for Justice is to look after those who are having difficulty, acting as a supportive and stabilizing presence within the hero community.
In the context of the story, Justice is a familiar figure within the COMPASS2.0 system. He is seen interacting with other heroes, and his role often involves observing and responding to the challenges they face. His established status as a captain in the space army contributes to his authoritative and dependable image. A notable example of his skills is seen in the animated short CALL OF JUSTICE, where he is the protagonist. In this short, he demonstrates his combat abilities by using a hammer to strike the ground, which activates a satellite laser airstrike as his Hero Skill. He also makes use of an Interstellar Transfer Device known as Tele-Pass, which allows him to teleport during battle.
Regarding his development throughout the main narrative of the #COMPASS2.0 ANIMATION PROJECT, specific information is not available. However, his powers and capabilities include the aforementioned use of advanced technology such as teleportation devices and orbital satellite weaponry, framing him as a technologically adept combatant from a futuristic space force. His fighting style revolves around the use of his hammer, which serves as a conduit for calling down powerful long-range attacks from space.
As a character, Justice is portrayed as being温和 (gentle or mild-mannered) and乐于助人 (helpful or willing to lend a hand). His personality is marked by a strong sense of care for others, as he is known to listen to the烦恼 (worries or troubles) of fellow heroes. This is particularly evident in his relationship with the hero 13 (also known as Thirteen), who struggles to adapt to the world of #COMPASS2.0. Justice takes a particular interest in 13's situation and consistently shows concern for him, checking on his well-being in various ways. This indicates that a key motivation for Justice is to look after those who are having difficulty, acting as a supportive and stabilizing presence within the hero community.
In the context of the story, Justice is a familiar figure within the COMPASS2.0 system. He is seen interacting with other heroes, and his role often involves observing and responding to the challenges they face. His established status as a captain in the space army contributes to his authoritative and dependable image. A notable example of his skills is seen in the animated short CALL OF JUSTICE, where he is the protagonist. In this short, he demonstrates his combat abilities by using a hammer to strike the ground, which activates a satellite laser airstrike as his Hero Skill. He also makes use of an Interstellar Transfer Device known as Tele-Pass, which allows him to teleport during battle.
Regarding his development throughout the main narrative of the #COMPASS2.0 ANIMATION PROJECT, specific information is not available. However, his powers and capabilities include the aforementioned use of advanced technology such as teleportation devices and orbital satellite weaponry, framing him as a technologically adept combatant from a futuristic space force. His fighting style revolves around the use of his hammer, which serves as a conduit for calling down powerful long-range attacks from space.