Movie
Description
Naaza Erisuis captains the Miach Familia and works primarily as a pharmacist in Orario. She possesses long brown hair, purple eyes, prominent dog ears, and a tail. Her distinctive attire includes an asymmetric-sleeved shirt and a skirt accommodating her tail. A silver prosthetic right arm, Airgetlam, embedded with visible gems at the joints, replaces her original limb lost during a dungeon incident; this prosthesis was later destroyed in the War Game against the Freya Familia.

Residing in Orario during the Great Feud seven years prior, Naaza achieved Level 2 status six years after joining the Miach Familia. A severe dungeon attack resulted in monsters consuming her limbs. While her legs recovered, her right arm was permanently lost, causing profound trauma and an intense monster phobia that induces uncontrollable trembling. This forced her retirement from active adventuring six years ago.

Naaza displays a perpetually sleepy demeanor and expresses intelligence through strategically exploiting others' weaknesses. She carries deep guilt over the financial burden her prosthetic placed on the Familia, leading to their poverty and loss of members. This motivates her determination to restore the Familia's standing, sometimes employing manipulative tactics like diluting potions sold to Bell Cranel or using guilt to pressure him into higher-priced purchases. She harbors romantic feelings for Miach, reacting with jealousy toward other women interacting with him, and holds a significant grudge against the Dian Cecht Familia for their contemptuous attitude. She is territorial about customers, especially when competing with Dian Cecht's affiliates, and displays personal animosity toward Airmid.

As a Level 3 adventurer, Naaza possesses superior physical strength, speed, agility, and reflexes. An expert archer, she demonstrates pinpoint accuracy and rapid-fire capabilities, striking distant moving targets like a Bloodsaurus in the eye or momentarily restraining high-level adversaries like Hyakinthos. Enhanced senses, particularly vision and hearing, allow her to perceive and engage targets beyond normal human range. Her pharmacology proficiency includes innovating the Dual Potion—restoring both health and mind—and later mastering Elixir creation, achievements drawing envy from Dian Cecht.

Her magic "Darbh Daol" emits black particles to weaken an opponent's status, symbolizing her decline after losing her arm and inflicting backlash upon use. The Development Ability "Mixing" enhances item creation quality, particularly for potions.

Naaza's character evolves from initial opportunism to genuine loyalty. After Bell Cranel discovers her fraudulent sales and still assists her, she expresses profound gratitude, pledging support whenever he needs it. She aids his escape from Hyakinthos and participates in diversionary tactics during the Hestia Familia's efforts to protect the Xenos, demonstrating commitment through direct action.

Her relationships feature unwavering devotion to Miach, rivalry with Airmid and the Dian Cecht Familia, and a complex bond with Bell transitioning from manipulation to mutual respect. Despite trauma-induced limitations confronting monsters directly, she remains capable of long-range combat support.