Melpha is a priestess of a fundamentalist religious sect operating a church in Gainos, the continent's capital. Revered as a holy woman by her followers for her virtuous nature and deep faith, she operates under the significant influence of her grandmother, Cardinal Dantan, the sect leader. Melpha possesses minimal combat skill but wields powerful white magic. Her primary offensive and defensive technique relies on "Holy Poses," ancient ritualistic stances from scriptures that channel divine energy. These poses unleash potent bursts of holy light, highly effective against undead and demonic entities, capable of purging threats across large areas like Gainos in a single use. However, executing these poses causes Melpha significant embarrassment due to their anachronistic and provocative nature in modern times, drawing unwanted attention. This embarrassment persists despite the poses being a core doctrinal requirement for manifesting divine power. A closely guarded sect secret is that trained priests can potentially manifest divine power without the poses, but Melpha remains bound to their use. Her personality blends profound kindness with notable shyness and a reluctance to voice dissent. This often leads others to exploit her generosity, such as giving away her mantle to a freezing man or all her coins to hungry children. She is impressionable, immediately accepting Nanael as a heavenly messenger. Compelled by her grandmother and sect expectations, Melpha participated in the Queen's Blade tournament as their representative, marking her first significant journey outside the church environment; her participation stemmed from obligation, not personal ambition. In the "Queen's Blade Unlimited" iteration, Melpha's height increases slightly to 167 cm, with measurements shifting to a 64 cm waist and 90 cm hips. Her outfit transforms into a blue open-sided dress worn over a white under-suit, paired with white gloves, a blue hat bearing her religious symbol, a white garter belt, stockings, and knee-high brown boots. Her Unlimited profile notes her aversion to holy poses despite their necessity and states her appreciation for seeing people's smiles. Beyond the main tournament, Melpha provides sanctuary within her church during conflicts. She healed the cursed man Ranulf after his king's defeat and later sheltered warriors Chifusa and Kaede, agreeing to safeguard a mysterious scroll for them. On her guardian angel Hemera's instruction, she reluctantly tasked these warriors with locating the Seven Deadly Sins, an assignment conflicting with her faith but undertaken due to divine direction. Her role expanded in spin-offs like the "Worst Hero And Villain War Ever," where her healing abilities and church resources served as strategic assets. Her name and her grandmother's derive from an anagram of "fundamental," reflecting their sect's ideological foundation. She wields a spiked mace (mayal) and a small buckler, though she rarely employs them physically, relying predominantly on her divine magic. Artist Zundarepon created her design, contributing to her distinctive visual identity across the franchise.

Titles

Melpha

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