OVA
Description
Miriam Roland is a polite yet reclusive figure, her frail health confining her indoors and necessitating reliance on others, such as Minette, to relay tales of the outside world. Her early depiction underscores both her isolation and her dependence on external narratives to bridge her secluded existence with the broader world.

Her identity later emerges as that of an artificial human, an automaton forged through the Roland clan’s clandestine methods to salvage her life after a terminal illness ravaged her original body. Though her consciousness was transferred to this new form, the procedure imposed constraints on her freedom and agency, leaving her physically bound and perpetually vulnerable.

Aberdeen Roland, her elder brother, initially presents as an adversary in his quest to claim Minette’s core. His actions, however, stem from a desperate bid to prolong Miriam’s survival, reframing their relationship as one defined by protective loyalty and the moral ambiguities inherent in her mechanized existence.

The visual novel diversifies her arc across routes, with one pivotal storyline detailing Leicester Maycraft’s creation of the Blessed Campanella core to stabilize her deteriorating state. This innovation permits her original core’s transfer to another automaton—a narrative thread absent in the anime adaptation, which streamlines her role, truncating exploration of her ties to Aberdeen and the ramifications of her artificiality.

Miriam’s bond with Minette mirrors their shared duality as synthetic beings grappling with identity and purpose. While the anime hints at her yearning for autonomy and connection, the game delves deeper into her origins, the toll of her transformation, and the fragile hope offered by technological intervention.