Naaza Erisuis, a Chienthrope from Orario, possesses long brown hair, purple eyes, and distinctive canine ears and tail, standing 169 cm tall. Her silver prosthetic right arm, Airgetlam, replaces the original lost when monsters devoured her limbs in a Dungeon incident. She conceals this prosthesis under asymmetrical clothing with a long right sleeve and glove.
Joining Miach Familia at age 11 during Orario's "Dark Era," a catastrophic Dungeon encounter six years later cost her the arm and inflicted lasting trauma, paralyzing her ability to face monsters. Miach's prioritization of her prosthetic over Familia finances drove members away, bankrupting them. Consumed by guilt, Naaza abandoned adventuring to master pharmacology, resolving to repay debts and support Miach.
Perpetually sleepy yet shrewd in business, she once diluted potions and manipulated Bell Cranel into overpaying. She exhibits fierce loyalty to Miach, bordering on romantic obsession and sparking jealousy toward other women. Her deep resentment targets Dian Cecht Familia and rival Airmid, fueling aggressive protection of her clientele. Monster proximity triggers uncontrollable trembling, though she can engage distantly.
Originally Level 2 before her injury, she ascended to Level 3 post-War Game. Her capabilities include:
- **Physical Prowess:** Superhuman strength (firing arrows across extreme distances), agility (outpacing Level 1 Bell), and reflexes (countering adversaries like Hyakinthos).
- **Marksmanship:** Exceptional archery precision against distant or moving targets, such as striking a Bloodsaurus's eye.
- **Enhanced Senses:** Heightened eyesight and hearing from Chienthrope heritage and Falna, enabling target identification beyond normal range.
- **Magic:** *Darbh Daol* (Rank A), a decay spell emitting black particles to degrade enemy statuses, with self-recoil symbolizing her post-injury decline. Chant: "Devour flesh. Devour bones. Devour marrow...".
- **Development Abilities:** *Mixing* (Rank B) for potion enhancement and later *Spirit Healing* (Rank I) for mental recovery post-magic use.
- **Pharmacology:** Invented the Dual Potion (simultaneous health/mind restoration) and Stink Bag (monster repellent), plus expertise in Elixirs.
Key relationships drive her narrative:
- **Miach:** Gratitude and romantic devotion fuel her resolve to restore their Familia.
- **Bell Cranel:** After exposing and forgiving her potion fraud, she pledged unwavering support, aiding his escapes and battles. Initial exploitation evolved into mutual loyalty.
- **Airmid Teasanare:** Professional rivalry and shared affection for Miach spur hostility, leading Naaza to reject Airmid's help with Bell.
Character development unfolds through events:
- **Potion Fraud and Atonement:** Bell and Hestia Familia's forgiveness after diluted-potion exposure led to Dual Potion collaboration, easing Miach's debts.
- **War Game Participation:** Fought alongside Hestia's alliance against Freya Familia, deploying tactics and *Darbh Daol* to disrupt foes. Airgetlam's destruction here preceded her Level 3 ascension.
- **Trauma Management:** Temporary magic potions or ranged combat enable limited phobia overcoming during cooperative missions.
- **Post-War Game:** Planned a new prosthetic using earned funds and supported allies through pharmacology, including Bell's conflicts involving the Xenos.
Her design draws from Irish deity Nuada Airgetlám (silver arm), with magic name *Darbh Daol* referencing the Devil's coach horse beetle tied to Nuada's myth.