TV-Series
Description
Yatter-Pelican, a robotic pelican aerial combat mecha created by Gan Takada, debuted in the fourteenth episode of the 1977 series as the airborne counterpart to ground-based Yatter-Wan. Equipped with tire-mounted propellers for dual flight and land mobility, it activates bird-themed mini-robots by consuming fish-shaped Mecha-Tonic power sources. These units execute synchronized assaults, culminating in explosive enemy defeats marked by skull-shaped smoke. The mecha vocalizes loud, boastful proclamations, frequently roaring its name during engagements.
The 2008 redesign integrates jet propulsion and flexible wings with retained tire propellers, improving aerial agility. Offensive upgrades feature wing-mounted "Wing Cutter" blades and back turrets, while its mini-robots now adapt to mission-specific themes beyond avian designs. Personality shifts toward heightened energy and arrogance, peppering dialogue with English phrases and the catchphrase "Tobimasu! Tobimasu!" ("Fly! Fly!").
This iteration introduces a time-loop origin: protagonists discover preexisting blueprints in their era, which require future tech to complete. During a temporal anomaly, they encounter a finished Yatter-Pelican in their future workshop, seize it, and return to their timeline. Initially dismissive of Yatter-Wan, it evolves after a rescue mission, forging mutual respect. Subsequent collaborations see Yatter-Pelican reluctantly addressing Yatter-Wan as "master," to the latter’s annoyance.
Remake-exclusive features include "Go Go English," an educational segment where Yatter-Pelican instructs viewers in English vocabulary. Cross-media presence spans background roles in *Tatsunoko vs. Capcom* games, a live-action film sequel teaser cameo, and alternate color schemes influencing gameplay mechanics.
Though narrative prominence wanes as newer mechas emerge, Yatter-Pelican contributes to final antagonist confrontations. Its legacy endures through periodic team-ups with Yatter-Wan and sporadic cross-franchise appearances, balancing combat utility with comedic rapport.
The 2008 redesign integrates jet propulsion and flexible wings with retained tire propellers, improving aerial agility. Offensive upgrades feature wing-mounted "Wing Cutter" blades and back turrets, while its mini-robots now adapt to mission-specific themes beyond avian designs. Personality shifts toward heightened energy and arrogance, peppering dialogue with English phrases and the catchphrase "Tobimasu! Tobimasu!" ("Fly! Fly!").
This iteration introduces a time-loop origin: protagonists discover preexisting blueprints in their era, which require future tech to complete. During a temporal anomaly, they encounter a finished Yatter-Pelican in their future workshop, seize it, and return to their timeline. Initially dismissive of Yatter-Wan, it evolves after a rescue mission, forging mutual respect. Subsequent collaborations see Yatter-Pelican reluctantly addressing Yatter-Wan as "master," to the latter’s annoyance.
Remake-exclusive features include "Go Go English," an educational segment where Yatter-Pelican instructs viewers in English vocabulary. Cross-media presence spans background roles in *Tatsunoko vs. Capcom* games, a live-action film sequel teaser cameo, and alternate color schemes influencing gameplay mechanics.
Though narrative prominence wanes as newer mechas emerge, Yatter-Pelican contributes to final antagonist confrontations. Its legacy endures through periodic team-ups with Yatter-Wan and sporadic cross-franchise appearances, balancing combat utility with comedic rapport.