TV-Series
Description
Ottar commands the Freya Familia as captain and stands as Orario's strongest active adventurer. His imposing presence features tall stature, heavy musculature, dark skin, rust-colored hair and eyes, and distinctive boar ears. He typically wears a dark blue sleeveless top with a red pectoral piece, grey pants, and brown-and-gray shoes.
Found dying in an alley as a nameless child, Ottar was saved by the goddess Freya, who declared him beautiful and took him in, bestowing his name. This act forged his absolute devotion to her. Joining her Familia, he endured brutal daily training on Folkvangr's fields, pushed to near-death by seniors, reaching Level 2 within a year. Mia Grand oversaw his early care. Ottar repeatedly clashed with and lost to members of the Zeus and Hera Familias before their exile, defeats against Level 8 and 9 adventurers fueling his intense hatred for weakness and driving his relentless pursuit of strength. He became vice-captain at age 17 while Level 5, reaching Level 6 soon after. Following Orario's Dark Age, where all seniors perished, he ascended to captain. He achieved Level 7 seven years ago by defeating Zald in the Great Feud and once half-killed Balor, the 49th-floor Monster Rex.
Profoundly quiet and simple, Ottar maintains a near-constant stoic expression, a trait present since childhood where he showed little emotion, simply following Freya. This makes him poor at interaction and extremely blunt. His devotion to Freya is absolute and his primary life motivation; he follows her orders without question but argues against her wishes if foreseeing negative consequences and acts independently if believing it serves her interests. He feels no jealousy over Freya's fascination with Bell Cranel but believes anyone capturing her attention must meet a minimum standard. He reacts with extreme rage to insults against Freya. Regarding adventuring, he holds the opposite view to Eina Tulle, believing growth requires pushing limits in the dungeon. This informs his harsh methods: he meticulously strengthened a Minotaur for Bell's trial and relentlessly pushed Ais Wallenstein to her absolute limits with potentially lethal attacks during a week of training. He possesses exceptionally high standards for others' abilities, surpassed only by his even more demanding standards for himself. Having faced the legendary Zeus and Hera Familias, he remains perpetually dissatisfied with his power, considering himself "green" despite his unmatched status. He acknowledges his strengths and weaknesses honestly – recognizing his lack of leadership while stating his combat superiority – and maintains humility, never boasting. His defining trait is unwavering will and resolve to surpass limits, constantly seeking new challenges; his fighting spirit reignites upon hearing of powerful opponents like Revis. He is widely respected by gods and mortals, with figures like Finn Deimne trusting him completely despite Familia rivalries. He takes advice literally, adopting a voracious appetite after Mia Grand told him proper eating was essential. Though not sociable, he demonstrates battle perceptiveness, understanding opponents' thoughts and resolve through their weapons and combat will; his warrior instincts are so acute he anticipated Hedin's betrayal. He has helped others, using an elixir on the gravely injured Mikoto Yamato after her Ishtar Familia fight. He respects strength and great feats, acknowledging Ais's tenacity and praising Bell when he overcomes challenges.
Ottar's combat abilities are immense, earning him recognition as Orario's strongest active adventurer. Asterius acknowledged he couldn't defeat Ottar even at full strength, speculating Ottar might surpass Ais using both Ariel and Avenger simultaneously. He effortlessly overwhelmed a Grand Treant Demi Spirit in Knossos. During the War Game against the Hestia Familia alliance, he overpowered the combined assault of Bell Cranel, Ryuu Lion, and Mia Grand without them breaching his defense. Activating his beastification ability, he instantly defeated Bell, Ryuu, Mia, and Hedin. Even after they received a temporary level boost from Haruhime Sanjōno's magic, Ottar fought them all simultaneously. Though ultimately forced to his knees, the battle concluded with Hedin unconscious, Ryuu and Mia exhausted, and Bell the only one standing due to mid-battle healing. Ottar recovered enough to fight again after a short break.
His physical prowess is monumental:
* **Strength:** Overpowers massive monsters and high-level adventurers with minimal effort. He bisected a Grand Treant Demi Spirit's fire magic and stem, killed monsters from the 37th Floor with shockwaves, cleanly cut a Basilisk in half, generated kilometer-spreading earthquakes with single attacks, and countered Ais's Lil Rafaga. Beastification amplified his strength further, injuring multiple Level 6 adventurers instantly with single blows and creating devastating shockwaves by striking the ground.
* **Speed and Reflexes:** Exceptionally fast with incredible reaction times. He effortlessly blocked all of Ais's attacks, including when she used Ariel, describing them as "tepid." He reacted to surprise attacks from Tiona, Tione, and Bete Loga simultaneously, caught attacks from the imperceptibly fast Allen Fromel, defended against Hogni's assaults, and countered the coordinated strikes of the Gulliver Brothers in quick succession. He moved faster than Level 4 Ryuu Lion could perceive. During the War Game, he alternated between defending against three opponents and chanting his magic incrementally. Beastification made him so fast opponents couldn't react.
* **Durability:** Possesses superhuman resilience, acting as an immovable fortress. He withstood Udaeus's strongest attack (though suffering bone damage), endured over 500 lightning arrows from Hedin's Caelus Hildr (each capable of knocking out Level 3 adventurers), a barrage of Bell's Firebolts, and Hedin's Varian Hildr. Severely injured, a beastified Ottar subsequently survived shovel strikes and a flurry of punches from Mia Grand and a barrage of orbs from Ryuu Lion's Luminous Wind magic.
Ottar possesses significant skills and magic. His most notable skill is **Hildis Vini**, enhancing sword-fighting abilities and granting beastification. This transformation drastically increases strength and speed and activates auto-heal, though the healing's effectiveness depends on his Endurance stat and cannot prevent the exhaustion that follows. His magic, **Berserk**, significantly boosts physical parameters (Strength, Endurance, Dexterity, Agility) at the cost of his mind, inducing a battle frenzy. He also possesses **Abnormal Resistance**.
Key events include training Ais Wallenstein with brutal, life-threatening methods to force her growth and participating in the War Game instigated by Freya to claim Bell Cranel. During this conflict, he initially held back significantly, later expressing internal conflict over Freya's actions and a desire for Bell to defeat him to save Syr/Freya from her own obsessions. He fought multiple opponents simultaneously, utilized beastification, and was ultimately defeated by the combined efforts of Bell, Ryuu, Mia, and Hedin – the latter using a strategic sacrifice to create an opening – after they received a temporary level boost. Despite his defeat, he recognized Bell's remarkable growth and potential.
Found dying in an alley as a nameless child, Ottar was saved by the goddess Freya, who declared him beautiful and took him in, bestowing his name. This act forged his absolute devotion to her. Joining her Familia, he endured brutal daily training on Folkvangr's fields, pushed to near-death by seniors, reaching Level 2 within a year. Mia Grand oversaw his early care. Ottar repeatedly clashed with and lost to members of the Zeus and Hera Familias before their exile, defeats against Level 8 and 9 adventurers fueling his intense hatred for weakness and driving his relentless pursuit of strength. He became vice-captain at age 17 while Level 5, reaching Level 6 soon after. Following Orario's Dark Age, where all seniors perished, he ascended to captain. He achieved Level 7 seven years ago by defeating Zald in the Great Feud and once half-killed Balor, the 49th-floor Monster Rex.
Profoundly quiet and simple, Ottar maintains a near-constant stoic expression, a trait present since childhood where he showed little emotion, simply following Freya. This makes him poor at interaction and extremely blunt. His devotion to Freya is absolute and his primary life motivation; he follows her orders without question but argues against her wishes if foreseeing negative consequences and acts independently if believing it serves her interests. He feels no jealousy over Freya's fascination with Bell Cranel but believes anyone capturing her attention must meet a minimum standard. He reacts with extreme rage to insults against Freya. Regarding adventuring, he holds the opposite view to Eina Tulle, believing growth requires pushing limits in the dungeon. This informs his harsh methods: he meticulously strengthened a Minotaur for Bell's trial and relentlessly pushed Ais Wallenstein to her absolute limits with potentially lethal attacks during a week of training. He possesses exceptionally high standards for others' abilities, surpassed only by his even more demanding standards for himself. Having faced the legendary Zeus and Hera Familias, he remains perpetually dissatisfied with his power, considering himself "green" despite his unmatched status. He acknowledges his strengths and weaknesses honestly – recognizing his lack of leadership while stating his combat superiority – and maintains humility, never boasting. His defining trait is unwavering will and resolve to surpass limits, constantly seeking new challenges; his fighting spirit reignites upon hearing of powerful opponents like Revis. He is widely respected by gods and mortals, with figures like Finn Deimne trusting him completely despite Familia rivalries. He takes advice literally, adopting a voracious appetite after Mia Grand told him proper eating was essential. Though not sociable, he demonstrates battle perceptiveness, understanding opponents' thoughts and resolve through their weapons and combat will; his warrior instincts are so acute he anticipated Hedin's betrayal. He has helped others, using an elixir on the gravely injured Mikoto Yamato after her Ishtar Familia fight. He respects strength and great feats, acknowledging Ais's tenacity and praising Bell when he overcomes challenges.
Ottar's combat abilities are immense, earning him recognition as Orario's strongest active adventurer. Asterius acknowledged he couldn't defeat Ottar even at full strength, speculating Ottar might surpass Ais using both Ariel and Avenger simultaneously. He effortlessly overwhelmed a Grand Treant Demi Spirit in Knossos. During the War Game against the Hestia Familia alliance, he overpowered the combined assault of Bell Cranel, Ryuu Lion, and Mia Grand without them breaching his defense. Activating his beastification ability, he instantly defeated Bell, Ryuu, Mia, and Hedin. Even after they received a temporary level boost from Haruhime Sanjōno's magic, Ottar fought them all simultaneously. Though ultimately forced to his knees, the battle concluded with Hedin unconscious, Ryuu and Mia exhausted, and Bell the only one standing due to mid-battle healing. Ottar recovered enough to fight again after a short break.
His physical prowess is monumental:
* **Strength:** Overpowers massive monsters and high-level adventurers with minimal effort. He bisected a Grand Treant Demi Spirit's fire magic and stem, killed monsters from the 37th Floor with shockwaves, cleanly cut a Basilisk in half, generated kilometer-spreading earthquakes with single attacks, and countered Ais's Lil Rafaga. Beastification amplified his strength further, injuring multiple Level 6 adventurers instantly with single blows and creating devastating shockwaves by striking the ground.
* **Speed and Reflexes:** Exceptionally fast with incredible reaction times. He effortlessly blocked all of Ais's attacks, including when she used Ariel, describing them as "tepid." He reacted to surprise attacks from Tiona, Tione, and Bete Loga simultaneously, caught attacks from the imperceptibly fast Allen Fromel, defended against Hogni's assaults, and countered the coordinated strikes of the Gulliver Brothers in quick succession. He moved faster than Level 4 Ryuu Lion could perceive. During the War Game, he alternated between defending against three opponents and chanting his magic incrementally. Beastification made him so fast opponents couldn't react.
* **Durability:** Possesses superhuman resilience, acting as an immovable fortress. He withstood Udaeus's strongest attack (though suffering bone damage), endured over 500 lightning arrows from Hedin's Caelus Hildr (each capable of knocking out Level 3 adventurers), a barrage of Bell's Firebolts, and Hedin's Varian Hildr. Severely injured, a beastified Ottar subsequently survived shovel strikes and a flurry of punches from Mia Grand and a barrage of orbs from Ryuu Lion's Luminous Wind magic.
Ottar possesses significant skills and magic. His most notable skill is **Hildis Vini**, enhancing sword-fighting abilities and granting beastification. This transformation drastically increases strength and speed and activates auto-heal, though the healing's effectiveness depends on his Endurance stat and cannot prevent the exhaustion that follows. His magic, **Berserk**, significantly boosts physical parameters (Strength, Endurance, Dexterity, Agility) at the cost of his mind, inducing a battle frenzy. He also possesses **Abnormal Resistance**.
Key events include training Ais Wallenstein with brutal, life-threatening methods to force her growth and participating in the War Game instigated by Freya to claim Bell Cranel. During this conflict, he initially held back significantly, later expressing internal conflict over Freya's actions and a desire for Bell to defeat him to save Syr/Freya from her own obsessions. He fought multiple opponents simultaneously, utilized beastification, and was ultimately defeated by the combined efforts of Bell, Ryuu, Mia, and Hedin – the latter using a strategic sacrifice to create an opening – after they received a temporary level boost. Despite his defeat, he recognized Bell's remarkable growth and potential.