Live-Action TV
Description
Inkarmat is an Ainu woman who works as a fortune teller. Her name roughly translates to the woman who sees or the woman who sees through, reflecting her role as someone with keen insight and divinatory skills. She is a young woman with red-tinted brown eyes and shoulder-length dark reddish hair, which she often covers with a navy blue matanpushi headpiece. Her appearance includes a traditional Ainu mouth tattoo and ninkari earrings with red beads. She typically wears a dark red cinciri, a type of traditional Ainu coat with intricate patterns and long sleeves, along with leather boots. Around her neck, she wears a full fox skin and a tamasai bead necklace, and she carries a sash bag on her left side.

Inkarmat possesses a sly and cunning personality, comfortable using her looks and spiritual knowledge to achieve her goals. She is assertive and confident, often using quick deduction to make predictions that others interpret as genuine supernatural abilities. While she enjoys fortune telling and even finds comfort in it, she is also practical about using it as a source of income, capable of swindling money from people who believe in her powers. Despite her deceptive methods, she genuinely cares about the fate of the Ainu people and wants to ensure that Asirpa is well taken care of. She has shown fierce loyalty to those she attaches herself to, and beneath her self-serving exterior lies a person who can be deeply committed to others.

Her motivations are closely tied to protecting the Ainu people and the hidden gold that drives the story. She also seeks to look after Asirpa, whom she views as important to the future of her people. Inkarmat acts as a spy for Lieutenant Tsurumi at one point, but her primary goal is not loyalty to him but rather using his resources to achieve her own objectives of safeguarding the gold and ensuring Asirpa returns safely to her grandmother. She has a complicated history with Asirpa's father, Wilk, who taught her the customs of the Hokkaido Ainu when she was orphaned and wandering. He gave her his late mother's garb as a farewell gift, though her divination told her they would never meet again.

Inkarmat first appears when Sugimoto and Asirpa's group encounters her at an Ainu kotan. She quickly identifies that Asirpa is searching for her father and becomes involved in the group's journey. Her fortune telling abilities prove useful, but she also manipulates situations to keep the group focused on their original purpose, deliberately causing them to lose money at a racetrack so they would not become complacent. She later joins the group after the Abashiri Prison raid, though her loyalties remain ambiguous. Eventually, she is revealed to be working as a spy for Tsurumi, though her reasons are rooted in protecting Asirpa and the Ainu gold rather than serving the Seventh Division.

Her key relationships include her bond with Wilk, Asirpa's father, who took her in when she was orphaned. She also develops a significant romantic connection with Kenjiro Tanigaki, a former Seventh Division soldier. Their relationship deepens over time, and she becomes pregnant with his child. Tanigaki saves her life on multiple occasions, including when she is kidnapped by swindlers and when she nearly drowns after being knocked unconscious. She also has a tense relationship with Kiroranke, whom she believes killed Wilk, leading to a confrontation where she is stabbed. In a desperate act, she keeps the dagger lodged in her wound so that the weapon could later identify her attacker, a move that also likely saved her life by preventing excessive bleeding.

Throughout the story, Inkarmat demonstrates notable abilities, primarily centered on her divination practice called niwok. She uses a family heirloom, the skull of a white fox called sirakki kamuy. By placing its jawbone on her head and interpreting how it falls, she makes predictions about whether endeavors will succeed or fail. While her abilities appear supernatural, many of her accurate predictions can be explained through observation, deduction, and information gathered from others. She also possesses excellent cooking skills, preparing traditional Ainu dishes that differ from the more hunting-focused meals Asirpa makes, with Inkarmat's cooking being described as more like home cooking.

Her development in the story sees her transition from a mysterious fortune teller to a more complex figure with divided loyalties. After being seriously wounded, she survives and is eventually moved away from Abashiri to recover. She later escapes with Tanigaki and gives birth to their child safely in the care of Asirpa's grandmother. The epilogue reveals that she and Tanigaki had a large family together, consisting of one daughter and fourteen sons.