TV-Series
Description
Neko Zombie, a feline resident of Gregory House, began as a beautiful cat with glossy black fur belonging to a nobleman's family. His transformation unfolded on a stormy night while he slept within the hotel; someone stitched his eyes, mouth, and ears shut, an act heavily implied to be perpetrated by the owner, Gregory, stemming from conflict between their species. This mutilation condemned him to exist as a tormented undead entity confined within the hotel's walls.
His form exhibits patchwork fur—primarily cream, with dark purple dominating the right upper face and dark pink the left. Stitches cover his ears, head, eyes, mouth, arms, feet, and tail. Black sclera frame red irises. He wears a torn red-and-blue striped shirt emblazoned with "JACK KETCH," stitched tan pants, and a brown belt. Heavy chains typically bind him to a wall, anchored by a large iron ball within a rust-orange prison cell, starkly contrasting the hotel's other rooms.
His personality reveals complexity across media. In the anime's second season (*The Second Guest*), he initially manifests maniacal tendencies, consuming objects like cell phones, later exposing this as a calculated ruse to deceive residents, especially Gregory. Beneath this facade lies profound hopelessness and self-loathing; he rejects escape or sympathy due to trauma. Yet, he offers unwavering support to guests attempting flight, viewing their success as redemption. The video game *Soul Collector* portrays him consistently helpful, providing clues to collect other residents' souls and rewarding players with items like Angel Herb for food gifts. Conversely, the manga *Another World* (Chapter 5, "Zombie Cat") depicts him abandoning support, displaying insanity mirroring other residents and chastising the protagonist for failing to pursue dreams.
His actions prove pivotal. In *The Second Guest*, he guides a female guest to escape during a full moon, breaks his shackles, and ignites Gregory Mama's room with a candle. Urging her to leap into the flames to eradicate doubt and destroy Gregory House, he sacrifices himself. Her hesitation leads to assimilation into the hotel's family and the hotel's reconstruction, nullifying his sacrifice. His ultimate fate remains ambiguous, though resurrection is plausible given the hotel's cyclical nature. Within *Soul Collector*, he provides the player's first soul after they correctly identify chocolate as his favorite food through a keyhole guessing game. Post-escape, the player returns to save him, but he insists they leave without looking back. He again burns the hotel, yet the player's backward glance results in permanent entrapment, rendering his efforts futile once more.
Symbolically, he embodies a "broken heart stitched together by anger and misery," reflecting guests' inner turmoil and desire for escape. His hostility toward pity underscores his refusal to be perceived as a victim, while repeated self-sacrifice cements his role as a rare force of resistance within Gregory House. Despite tragic circumstances, he maintains distinct morality, prioritizing others' freedom over his suffering—even when his interventions repeatedly fail.
Thunderstorms trigger distress, manifesting as screaming and wailing—a trauma response linked to the night of his stitching. Starvation in *Soul Collector* induces a "Horror Show" state, driving him to attack the player for food or health items, revealing vulnerability to primal urges.
His form exhibits patchwork fur—primarily cream, with dark purple dominating the right upper face and dark pink the left. Stitches cover his ears, head, eyes, mouth, arms, feet, and tail. Black sclera frame red irises. He wears a torn red-and-blue striped shirt emblazoned with "JACK KETCH," stitched tan pants, and a brown belt. Heavy chains typically bind him to a wall, anchored by a large iron ball within a rust-orange prison cell, starkly contrasting the hotel's other rooms.
His personality reveals complexity across media. In the anime's second season (*The Second Guest*), he initially manifests maniacal tendencies, consuming objects like cell phones, later exposing this as a calculated ruse to deceive residents, especially Gregory. Beneath this facade lies profound hopelessness and self-loathing; he rejects escape or sympathy due to trauma. Yet, he offers unwavering support to guests attempting flight, viewing their success as redemption. The video game *Soul Collector* portrays him consistently helpful, providing clues to collect other residents' souls and rewarding players with items like Angel Herb for food gifts. Conversely, the manga *Another World* (Chapter 5, "Zombie Cat") depicts him abandoning support, displaying insanity mirroring other residents and chastising the protagonist for failing to pursue dreams.
His actions prove pivotal. In *The Second Guest*, he guides a female guest to escape during a full moon, breaks his shackles, and ignites Gregory Mama's room with a candle. Urging her to leap into the flames to eradicate doubt and destroy Gregory House, he sacrifices himself. Her hesitation leads to assimilation into the hotel's family and the hotel's reconstruction, nullifying his sacrifice. His ultimate fate remains ambiguous, though resurrection is plausible given the hotel's cyclical nature. Within *Soul Collector*, he provides the player's first soul after they correctly identify chocolate as his favorite food through a keyhole guessing game. Post-escape, the player returns to save him, but he insists they leave without looking back. He again burns the hotel, yet the player's backward glance results in permanent entrapment, rendering his efforts futile once more.
Symbolically, he embodies a "broken heart stitched together by anger and misery," reflecting guests' inner turmoil and desire for escape. His hostility toward pity underscores his refusal to be perceived as a victim, while repeated self-sacrifice cements his role as a rare force of resistance within Gregory House. Despite tragic circumstances, he maintains distinct morality, prioritizing others' freedom over his suffering—even when his interventions repeatedly fail.
Thunderstorms trigger distress, manifesting as screaming and wailing—a trauma response linked to the night of his stitching. Starvation in *Soul Collector* induces a "Horror Show" state, driving him to attack the player for food or health items, revealing vulnerability to primal urges.