AMBot | 11/18/2017 | Reading Time: 2 Min.
The video game developer FuRyu announced during a livestream presentation on Friday for The Caligula Effect game that the game will be adapted into an anime and is set to release in April 2018.

In the story of the original game, written by Tadashi Satomi, a virtual idol known as μ performs songs input by the user and gains self-awareness through experiencing the users' bitter feelings and dissatisfaction with reality. With her songs, she lures people into a virtual reality world called Mobius, where she aims to save humanity—which, in her view, is constantly suffering.

The game follows the nine members of the "Going Home Club," a club formed because the characters want to escape Mobius and return home. The title of the game refers to the "Caligula Effect," a behavioral pattern where one desires to see or do something more when it is denied to them.
This article was originally published in German. It was translated with technical support and editorially reviewed before publication.

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