AMBot | 02/21/2023 | Reading Time: 2 Min.
We continue where we left off: The Bad Lads Gang is trying to hijack the ship. The crew has lost control, and the ship is heading straight for Hopeland, where the orphanage Wolfwood comes from is located. Vash and Wolfwood try to stop the chaos. Vash fights some of the Bad Lads, while Wolfwood attempts to hold back Livio. Meryl begins to doubt Vash's true identity.

When they follow Vash into the control room, they discover that it is actually a space shuttle from the age of space travel. Vash tries to shut down the ion cannon, but it doesn't respond. The only way to stop it is to manually turn the ship or the cannon, and Wolfwood takes on the challenge.

Meryl and Roberto discuss leaving the ship, but Roberto convinces Meryl that it is their duty to survive and report on the incident. Meryl decides to stay and face the danger rather than run away. She is still confused about what happened during the last incident and doesn't want to feel that way again. Meanwhile, Vash and Wolfwood are still working hard to prevent the ship from crashing into the city. Wolfwood suggests destroying the ship itself to stop it, but Vash is determined to save both the city and the ship without hurting anyone. Eventually, they work together to find a solution to the crisis.

In the end, they manage to save the day, but the episode ends with a cliffhanger in the engine room. Meryl notices a pattern on Vash's face that resembles a Plant being. What could it mean?
This article was originally published in German. It was translated with technical support and editorially reviewed before publication.

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