Yoshitoh Asari

Description
Yoshitoh Asari is a Japanese manga artist and illustrator born on November 20, 1962, in Kamisunagawa, Hokkaido Prefecture. Before beginning his career in comics, he worked at the Ministry of Finance. He started drawing manga in high school and made his professional debut in 1981 with Mokusei Picket Line, which was published in Shonen Sunday.

Asari is best known as the creator of the long-running science fiction comedy manga Space Family Carlvinson. The series was first serialized in Tokuma Shoten’s Monthly Shonen Captain magazine from 1985 to 1996, with its chapters collected into thirteen tankobon volumes. A reboot of the manga was later serialized in Kodansha’s Monthly Afternoon from 1999 to 2000. The title is a parody of Swiss Family Robinson and also references the aircraft carrier USS Carl Vinson. In 1988, portions of the manga were adapted into a forty-five minute original video animation directed by Kimio Yabuki and produced by the animation studio Doga Kobo.

Beyond his original manga series, Asari has a notable history of collaboration in the anime industry, particularly with the Neon Genesis Evangelion franchise. He served as an assistant character designer for the original Neon Genesis Evangelion television series and is credited with designing several of the Angels, including Sachiel, Shamshel, and Zeruel. He also created the omake manga Angel Kiss, which featured many of these Angel designs. Later, he contributed design work to the Rebuild of Evangelion films, Evangelion: 1.0 You Are (Not) Alone and Evangelion: 2.0 You Can (Not) Advance.

Asari’s body of work as an original creator includes a diverse range of manga series. His other notable works include Manga Science, an educational series published by Gakken across multiple volumes, Asteroid Miners, LuCu LuCu, Kouya no jouki musume, Susume Natsu no rocket-dan, and Wahhaman. His artistic style is often described as simple and approachable, with a particular strength in drawing facial expressions, though he is also capable of rendering detailed and graphic scenes when the narrative requires it.
Works