TV-Series
Description
Drossel von Flügel is a gynoid duchess and the primary protagonist of the CGI anime shorts. Her full name is Drossel Juno Vierzehntes Heizregister Fürstin Von Flügel, and she holds the title of the 19th Lord of the Flügel House. She resides in a grand manor known as Tempest Tower, situated in a robot-inhabited city during the distant future of the 47th millennium, a period marked by a long-standing war between robots and encroaching human forces.
In terms of personality, Drossel is a complex character defined by a sharp contrast between her ancient age and her youthful demeanor. Although she has been active for over 4,000 years, her mind was manufactured to resemble that of a scatterbrained fourteen-year-old. This results in a persona that is often bossy, immature, and prone to fits of childishness. She acts like a spoiled princess, ordering her servant around to fix problems on a moment's notice. Despite her noble status and attempts to act serious and mature, she frequently exhibits extreme immaturity. A notable recurring joke is her insistence that she practices karate, despite her movements obviously being capoeira. She also exhibits a dislike for being interrupted, bad manners, and laugh tracks.
Drossel's primary motivation and role in the story revolve around her daily life and interactions within the manor. Rather than pursuing a grand overarching goal, the narrative focuses on her idle conversations and nonsensical antics with her servant, Gedächtnis, amidst the backdrop of a war with humanity. She seems to have little genuine control over the manor or the larger conflict but maintains an air of aristocratic authority in her immediate surroundings. Throughout the series, her character serves as the instigator of comedic situations, often making outrageous claims or demands that Gedächtnis must gently correct or humor.
Her key relationship is exclusively with her massive, cyclopean, arachnoid servant, Gedächtnis. Drossel treats him in a demanding and often dismissive manner, reflecting her "spoiled princess" stereotype. As a running gag, she refuses to remember his name, calling him by a different, randomly chosen name (such as Sancho Panza or Rasputin) in nearly every episode, only to tell him not to interrupt when he tries to correct her. Despite this petulant behavior, their relationship is deep and long-standing, as Gedächtnis swore an oath to her late father, Windstille von Flügel, to protect her and has remained by her side for thousands of years. This bond reveals a more serious and loyal foundation beneath their comedic interactions.
While her personality remains largely consistent due to the short format, Drossel does exhibit moments of development, particularly in more serious episodes. In the finale of the first season, when the human army closes in on the tower, she refuses Gedächtnis's order to flee and instead prepares to stand with him against the invaders, demonstrating genuine courage and loyalty. This moment provides a stark contrast to her usual frivolous behavior.
As a robot, Drossel possesses a variety of notable abilities and attachments built into her body. She was initially unaware that her eyes had built-in searchlights, discovering them by accident. Her hairstyle and headpiece can be retrofitted with various attachments that grant her specialized functions. These include the Flight Unit Obruchev, which contains thrusters for flight; the Fighting Unit Belinda, which improves her combat capacity and includes a cooling function; the Prayer Unit Greenwich, an obscure, staff-like attachment; and the Tourism Unit Gizmo, designed for snowy environments.
In terms of personality, Drossel is a complex character defined by a sharp contrast between her ancient age and her youthful demeanor. Although she has been active for over 4,000 years, her mind was manufactured to resemble that of a scatterbrained fourteen-year-old. This results in a persona that is often bossy, immature, and prone to fits of childishness. She acts like a spoiled princess, ordering her servant around to fix problems on a moment's notice. Despite her noble status and attempts to act serious and mature, she frequently exhibits extreme immaturity. A notable recurring joke is her insistence that she practices karate, despite her movements obviously being capoeira. She also exhibits a dislike for being interrupted, bad manners, and laugh tracks.
Drossel's primary motivation and role in the story revolve around her daily life and interactions within the manor. Rather than pursuing a grand overarching goal, the narrative focuses on her idle conversations and nonsensical antics with her servant, Gedächtnis, amidst the backdrop of a war with humanity. She seems to have little genuine control over the manor or the larger conflict but maintains an air of aristocratic authority in her immediate surroundings. Throughout the series, her character serves as the instigator of comedic situations, often making outrageous claims or demands that Gedächtnis must gently correct or humor.
Her key relationship is exclusively with her massive, cyclopean, arachnoid servant, Gedächtnis. Drossel treats him in a demanding and often dismissive manner, reflecting her "spoiled princess" stereotype. As a running gag, she refuses to remember his name, calling him by a different, randomly chosen name (such as Sancho Panza or Rasputin) in nearly every episode, only to tell him not to interrupt when he tries to correct her. Despite this petulant behavior, their relationship is deep and long-standing, as Gedächtnis swore an oath to her late father, Windstille von Flügel, to protect her and has remained by her side for thousands of years. This bond reveals a more serious and loyal foundation beneath their comedic interactions.
While her personality remains largely consistent due to the short format, Drossel does exhibit moments of development, particularly in more serious episodes. In the finale of the first season, when the human army closes in on the tower, she refuses Gedächtnis's order to flee and instead prepares to stand with him against the invaders, demonstrating genuine courage and loyalty. This moment provides a stark contrast to her usual frivolous behavior.
As a robot, Drossel possesses a variety of notable abilities and attachments built into her body. She was initially unaware that her eyes had built-in searchlights, discovering them by accident. Her hairstyle and headpiece can be retrofitted with various attachments that grant her specialized functions. These include the Flight Unit Obruchev, which contains thrusters for flight; the Fighting Unit Belinda, which improves her combat capacity and includes a cooling function; the Prayer Unit Greenwich, an obscure, staff-like attachment; and the Tourism Unit Gizmo, designed for snowy environments.