TV-Series
Description
Kunon Gurion is the central figure in the story, a young man born into a noble family who is completely blind due to a hereditary condition known as the Hero's Scar. This legacy stems from his ancestor, the hero Histor Hughlia, who sacrificed an arm and a leg to defeat a demon lord, and whose descendants are occasionally born with missing limbs or sight. As a child, Kunon carried a deep melancholy, feeling limited and isolated in a world that often equates worth with physical ability. That outlook shifted when, at the age of seven, he discovered he bore the Water Crest, an innate magical sigil granting him an affinity for water magic. Rather than accept blindness as a permanent fate, he set himself an unprecedented goal: to use magic to create functional eyes and truly see the world.
His personality is defined by an intense, almost obsessive curiosity and a refusal to be defined by his disability. Kunon is thoughtful, painstakingly logical, and quietly driven, yet he possesses a gentle, polite demeanor. His determination to master magic and related disciplines reveals a perfectionist streak; he throws himself into study not only of sorcery but also of history, swordsmanship, and etiquette, motivated in part by a desire to become a gentleman worthy of others' respect. Socially, he can be unconventional. His sheltered upbringing and the influence of his maid Iko have left him with occasional bluntness and trouble reading the mood, traits that other characters find endearing rather than off-putting. Beneath his earnest surface lies a sharp strategic mind and a protective side that emerges coldly when those he cares about are threatened.
Kunon's primary motivation is the creation of artificial eyes through water magic, a feat no one has accomplished before. This quest goes beyond regaining sight; it represents his drive for independence, self-determination, and a full engagement with the world that has always been just out of reach. His role in the narrative is that of a prodigious sorcerer and inventor who single-mindedly pushes the boundaries of what water magic can do. As his reputation grows, he draws the attention of the royal court and earns opportunities to study under more powerful magicians, while his breakthroughs gradually alter how magic itself is understood in his kingdom.
His closest relationship is with Iko Round, his loyal and devoted maid, who assisted him from early childhood and continues to support him with unwavering patience. Iko serves as his anchor to daily life and often prompts him to expand his horizons, such as suggesting sword training to build stamina. His magical education is guided by Jenie Kors, a sorceress hired by his parents, who is quickly surpassed by her student yet remains a vital mentor and advocate. Another significant bond develops with Princess Mirika Huglia, to whom Kunon is betrothed through a family arrangement. Initially dismayed by the match and perceiving Kunon as gloomy, Mirika observes his dramatic transformation as he immerses himself in magic and grows to admire his determination and character, eventually developing genuine affection. His brother Ixio is fiercely protective, vowing to look after him when Kunon later attends a school for noble children.
Kunon undergoes considerable development across the story. He evolves from a withdrawn, despondent boy into a confident and innovative young sorcerer who turns his limitation into a catalyst for invention. His magical abilities mature from simple water manipulation to intricate systems that grant him a unique form of perception. Early on, he learns to sense colours through mana vibrations, and later refines techniques that allow him to read texts and recognize images without using his eyes. Continual trial and error drive his growth, and his successes reshape his self-image and the expectations of those around him.
His magical abilities are grounded in the Water Crest, but his true talent lies in the ingenuity with which he applies it. By infusing mana into existing water, mist, or moisture in the air, he creates a living sensory network that maps his surroundings in three dimensions, perceiving heat and mana density rather than conventional colour. He can generate floating water spheres that function as prism lenses, granting him a full 360-degree awareness and removing all visual blind spots. Over time, he constructs a Glass Eye artifact that bridges magic and biology, converting light into signals his brain can interpret, providing something close to high-definition sight. In combat, he is surgical and precise, deploying thin water extensions called water nerves that serve as both scouts and weapons, bending light with layered water to achieve near-invisibility or conjure mirages, and producing high-pressure water cutters that slice cleanly through solid material. His non-combat innovations include the ability to extract oxygen from water for indefinite underwater breathing, solidifying surfaces to walk on water, jet propulsion, and a form of body tuning that uses water to stimulate circulation and mend minor injuries. These abilities reflect a consistent theme: Kunon views magic not as a blunt instrument for battle but as a systematic tool for solving problems, and his unorthodox mindset continually pushes the limits of what sorcery can achieve.
His personality is defined by an intense, almost obsessive curiosity and a refusal to be defined by his disability. Kunon is thoughtful, painstakingly logical, and quietly driven, yet he possesses a gentle, polite demeanor. His determination to master magic and related disciplines reveals a perfectionist streak; he throws himself into study not only of sorcery but also of history, swordsmanship, and etiquette, motivated in part by a desire to become a gentleman worthy of others' respect. Socially, he can be unconventional. His sheltered upbringing and the influence of his maid Iko have left him with occasional bluntness and trouble reading the mood, traits that other characters find endearing rather than off-putting. Beneath his earnest surface lies a sharp strategic mind and a protective side that emerges coldly when those he cares about are threatened.
Kunon's primary motivation is the creation of artificial eyes through water magic, a feat no one has accomplished before. This quest goes beyond regaining sight; it represents his drive for independence, self-determination, and a full engagement with the world that has always been just out of reach. His role in the narrative is that of a prodigious sorcerer and inventor who single-mindedly pushes the boundaries of what water magic can do. As his reputation grows, he draws the attention of the royal court and earns opportunities to study under more powerful magicians, while his breakthroughs gradually alter how magic itself is understood in his kingdom.
His closest relationship is with Iko Round, his loyal and devoted maid, who assisted him from early childhood and continues to support him with unwavering patience. Iko serves as his anchor to daily life and often prompts him to expand his horizons, such as suggesting sword training to build stamina. His magical education is guided by Jenie Kors, a sorceress hired by his parents, who is quickly surpassed by her student yet remains a vital mentor and advocate. Another significant bond develops with Princess Mirika Huglia, to whom Kunon is betrothed through a family arrangement. Initially dismayed by the match and perceiving Kunon as gloomy, Mirika observes his dramatic transformation as he immerses himself in magic and grows to admire his determination and character, eventually developing genuine affection. His brother Ixio is fiercely protective, vowing to look after him when Kunon later attends a school for noble children.
Kunon undergoes considerable development across the story. He evolves from a withdrawn, despondent boy into a confident and innovative young sorcerer who turns his limitation into a catalyst for invention. His magical abilities mature from simple water manipulation to intricate systems that grant him a unique form of perception. Early on, he learns to sense colours through mana vibrations, and later refines techniques that allow him to read texts and recognize images without using his eyes. Continual trial and error drive his growth, and his successes reshape his self-image and the expectations of those around him.
His magical abilities are grounded in the Water Crest, but his true talent lies in the ingenuity with which he applies it. By infusing mana into existing water, mist, or moisture in the air, he creates a living sensory network that maps his surroundings in three dimensions, perceiving heat and mana density rather than conventional colour. He can generate floating water spheres that function as prism lenses, granting him a full 360-degree awareness and removing all visual blind spots. Over time, he constructs a Glass Eye artifact that bridges magic and biology, converting light into signals his brain can interpret, providing something close to high-definition sight. In combat, he is surgical and precise, deploying thin water extensions called water nerves that serve as both scouts and weapons, bending light with layered water to achieve near-invisibility or conjure mirages, and producing high-pressure water cutters that slice cleanly through solid material. His non-combat innovations include the ability to extract oxygen from water for indefinite underwater breathing, solidifying surfaces to walk on water, jet propulsion, and a form of body tuning that uses water to stimulate circulation and mend minor injuries. These abilities reflect a consistent theme: Kunon views magic not as a blunt instrument for battle but as a systematic tool for solving problems, and his unorthodox mindset continually pushes the limits of what sorcery can achieve.