TV-Series
Description
Alice is a pivotal figure in Project ARMS: The 2nd Chapter, serving as the origin point for the central conflict and the very creation of the ARMS themselves. Her existence bridges the gap between humanity and the extraterrestrial life form known as Azazel. She was the first successful product of the Chapel Plan, a program initiated by a young Samuel Tillinghurst to create a super-intelligent prenatal training subject, making her the first individual in history to possess an aptitude for the ARMS. As a child, she lived within the confines of the Egrigori organization's laboratory, calling researchers Samuel Tillinghurst and Keith White her fathers, and was the only person capable of mental communication with Azazel, whose loneliness she recognized and sought to remedy by providing him with a heart.
Beyond her connection to Azazel, Alice was also responsible for the mental care of other test subjects who had failed to properly fuse with the alien entity. Her favorite book was Lewis Carroll's Alices Adventures in Wonderland, which she loved because it allowed her to share in the fantasy adventures of a girl with her own name. Having never seen the world outside the laboratory, she developed a deep longing for the blue sky, a desire so potent that she created a blue rose, a flower that does not exist in nature.
Despite her assigned role and pure heart, the weight of her mission and her empathy for her fellow captives drove her to action. She attempted to escape from the Egrigori facility with the other test subjects. However, the escape was anticipated and stopped by Keith White. During the attempt, Alice was shot and killed while using her own body to shield the other fleeing children. Her death was the catalyst for the storys central tragedy. In that moment of death and despair, Azazel, who had deeply resonated with her, absorbed her remains in a desperate wish to become Alice herself. This fusion gave birth to the four original ARMS cores: the Jabberwock, the White Knight, the White Rabbit, and the Queen of Hearts, each representing a fragment of her will.
Following her death and absorption, Alices consciousness split into two separate and opposing entities, commonly referred to as White Alice and Black Alice. Black Alice embodies the girl's hatred for humanity and her desire for revenge against the Egrigori who imprisoned and killed her. She seeks to destroy mankind, manipulating Keith White and the original ARMS from the shadows to achieve her goal. Conversely, White Alice represents her善良 (goodness), compassion, and will to protect. She actively opposes her dark half, creating and guiding the ARMS to counter the destructive power of Black Alice and the Jabberwock. White Alice is later found by Takeshi Tomoe, who is offered immense power by her but instead chooses to bring her out of her isolation, allowing her to directly confront her evil half.
Alice's role in the story is that of a ghost in the machine, a foundational presence whose legacy dictates the path of every ARMS user. Her relationships are few but defining. She viewed Samuel and Keith as father figures, a bond tragically betrayed by their organization. Her most profound relationship, however, is with Azazel, whom she gave a heart and who in turn gave up its own existence to become her. Her final and most critical relationship forms with Katsumi Akagi. On the verge of her own annihilation, Black Alice chooses Katsumi as the only human to reach out to her, evolving into the god of destruction known as the Bandersnatch in a final attempt to annihilate all of humanity except for the one person who showed her kindness. This act cements Alice not just as a victim or a creator, but as an active, tragic force within the series conclusion.
The abilities of Alice are less about direct combat and more about creation, consciousness, and control. In life, her primary ability was her unparalleled telepathic communion with the alien Azazel, which allowed her to interpret and assist in its research. After death, her capabilities become systemic. As the entity within the Egrigoris supercomputer, she functions as a powerful artificial intelligence capable of communicating with children across the world via the internet. Her most notable ability is the creation of the four original ARMS, each born from a different aspect of her emotional and psychological state, which act as her proxies. Furthermore, as the progenitor of the ARMS program, the entirety of the ARMS system is intrinsically linked to her divided will, with White and Black Alice each exerting influence over the bearers of these weapons. Through the Queen of Hearts, one of the ARMS born from her, Alice possesses the built-in authority to forcibly deactivate all other ARMS programs and even execute a program designed to destroy them entirely, demonstrating her ultimate authority over her own legacy.
Beyond her connection to Azazel, Alice was also responsible for the mental care of other test subjects who had failed to properly fuse with the alien entity. Her favorite book was Lewis Carroll's Alices Adventures in Wonderland, which she loved because it allowed her to share in the fantasy adventures of a girl with her own name. Having never seen the world outside the laboratory, she developed a deep longing for the blue sky, a desire so potent that she created a blue rose, a flower that does not exist in nature.
Despite her assigned role and pure heart, the weight of her mission and her empathy for her fellow captives drove her to action. She attempted to escape from the Egrigori facility with the other test subjects. However, the escape was anticipated and stopped by Keith White. During the attempt, Alice was shot and killed while using her own body to shield the other fleeing children. Her death was the catalyst for the storys central tragedy. In that moment of death and despair, Azazel, who had deeply resonated with her, absorbed her remains in a desperate wish to become Alice herself. This fusion gave birth to the four original ARMS cores: the Jabberwock, the White Knight, the White Rabbit, and the Queen of Hearts, each representing a fragment of her will.
Following her death and absorption, Alices consciousness split into two separate and opposing entities, commonly referred to as White Alice and Black Alice. Black Alice embodies the girl's hatred for humanity and her desire for revenge against the Egrigori who imprisoned and killed her. She seeks to destroy mankind, manipulating Keith White and the original ARMS from the shadows to achieve her goal. Conversely, White Alice represents her善良 (goodness), compassion, and will to protect. She actively opposes her dark half, creating and guiding the ARMS to counter the destructive power of Black Alice and the Jabberwock. White Alice is later found by Takeshi Tomoe, who is offered immense power by her but instead chooses to bring her out of her isolation, allowing her to directly confront her evil half.
Alice's role in the story is that of a ghost in the machine, a foundational presence whose legacy dictates the path of every ARMS user. Her relationships are few but defining. She viewed Samuel and Keith as father figures, a bond tragically betrayed by their organization. Her most profound relationship, however, is with Azazel, whom she gave a heart and who in turn gave up its own existence to become her. Her final and most critical relationship forms with Katsumi Akagi. On the verge of her own annihilation, Black Alice chooses Katsumi as the only human to reach out to her, evolving into the god of destruction known as the Bandersnatch in a final attempt to annihilate all of humanity except for the one person who showed her kindness. This act cements Alice not just as a victim or a creator, but as an active, tragic force within the series conclusion.
The abilities of Alice are less about direct combat and more about creation, consciousness, and control. In life, her primary ability was her unparalleled telepathic communion with the alien Azazel, which allowed her to interpret and assist in its research. After death, her capabilities become systemic. As the entity within the Egrigoris supercomputer, she functions as a powerful artificial intelligence capable of communicating with children across the world via the internet. Her most notable ability is the creation of the four original ARMS, each born from a different aspect of her emotional and psychological state, which act as her proxies. Furthermore, as the progenitor of the ARMS program, the entirety of the ARMS system is intrinsically linked to her divided will, with White and Black Alice each exerting influence over the bearers of these weapons. Through the Queen of Hearts, one of the ARMS born from her, Alice possesses the built-in authority to forcibly deactivate all other ARMS programs and even execute a program designed to destroy them entirely, demonstrating her ultimate authority over her own legacy.