TV-Series
Description
Krai Andrey, born uniquely on February 29 as the sole heir of the Andrey family, initially aspired to become a heroic treasure hunter, inspired by legends of Exceed Zequence (or Xerxes Zequenz). Lacking innate talent, he faced rejection from mentors training his childhood friends. This relegated him to a support role, yet unintentionally earned him their deep admiration and a unanimous vote to lead their adventurer party despite his perceived shortcomings.
He accumulates leadership roles almost against his will: Absolute Leader of the adventurer party Grieving Souls; elected Clan Master of the powerful First Steps clan, which he founded hoping to create internal rivalries to enable his retirement; appointed "King of Cave People" and founding boss of "Ten-Tails of Aburaage"; and Leader of Princess Alisha's Royal Guard Order after a meteoric rise from Class 1 to Class 7. Publicly, he is feared by enemies as a "dangerous existence" and revered as "Thousand Tricks" for perceived cunning and strategy. His followers credit their growth to his misunderstood hardships, dubbed "Thousand Trials," viewing him with near-divine foresight and invincibility.
Visually unremarkable, Krai possesses short black hair, a thin build, and pale skin, often dressed in a black jacket with gold accents, white pants, and knee pads. He obsessively collects protective relics, wearing an ear-piercing relic, a "Dog Chain" waist relic, chain-type relics, and rings on every finger – an obsession frequently driving him into debt.
Contrary to his formidable reputation, Krai is weak-willed, unmotivated, and conflict-averse, experiencing nausea under stress and secretly fearing his volatile subordinates. He harbors a persistent desire to retire, citing exhaustion from constant misadventures. However, he demonstrates genuine courage when protecting others, standing against overwhelming foes despite physical weakness. His actions are consistently misinterpreted: complaints appear as wisdom, retreats as tactics. A fortune teller identified him as an "Avatar of Misfortune," destined to attract calamities and financial ruin.
Key relationships define his reluctant path:
* **Grieving Souls**: His unconditionally reverent childhood friends. Liz and Sitri Smart hold romantic feelings, with Sitri offering debt relief through marriage. His stepsister, Lucia Rogier, tasked by their parents with his care, also develops romantic interest. Tino Shade, his self-proclaimed disciple, venerates him as "Master is God."
* **First Steps Clan**: Members like Vice Clan Master Eva Renfied actively obstruct his retirement, deeming his leadership essential. Ark Rodin regards him as an enigmatic equal.
Repeated retirement attempts consistently backfire: a meeting to announce it resulted in his unanimous election as Grieving Souls' leader; founding First Steps to foster rivalries cemented his authority through five consecutive terms; and in Volume 11, high-level hunters voted him party leader for a Level 9 Certification Exam. Notable missions include resolving the "Cursed Incident," clearing Level 10 Treasure Vaults (Lost Inn, Source Temple), defeating Phantom Gods, and destroying the Code Fortress during the Level 9 exam. The fortress's destruction led the Explorers Association to impose discretionary suspension on his hunting activities – aligning with his retirement goal, though this is temporary pending diplomatic and organizational fallout.
Officially a Level 8 treasure hunter, Krai's true capabilities are misrepresented. "Evolved Greed" scans rank his stats at 3–7 points (overall rank: 4). His combat survival relies entirely on relics, not innate strength. Unique traits include immunity to mana sickness (due to low aptitude) and a fear of death stemming from early trauma in the Lost Inn. Relics like "Healing Hope" and "Night Hiker" are his sole source of survival.
Krai's trajectory reflects resigned leadership despite ongoing efforts to retire. Volume 13 foreshadows his replacement as protagonist by Lucia Rogier. Throughout, he balances accidental heroism with genuine protective instincts toward allies, revealing hidden resolve beneath his slovenly exterior.
He accumulates leadership roles almost against his will: Absolute Leader of the adventurer party Grieving Souls; elected Clan Master of the powerful First Steps clan, which he founded hoping to create internal rivalries to enable his retirement; appointed "King of Cave People" and founding boss of "Ten-Tails of Aburaage"; and Leader of Princess Alisha's Royal Guard Order after a meteoric rise from Class 1 to Class 7. Publicly, he is feared by enemies as a "dangerous existence" and revered as "Thousand Tricks" for perceived cunning and strategy. His followers credit their growth to his misunderstood hardships, dubbed "Thousand Trials," viewing him with near-divine foresight and invincibility.
Visually unremarkable, Krai possesses short black hair, a thin build, and pale skin, often dressed in a black jacket with gold accents, white pants, and knee pads. He obsessively collects protective relics, wearing an ear-piercing relic, a "Dog Chain" waist relic, chain-type relics, and rings on every finger – an obsession frequently driving him into debt.
Contrary to his formidable reputation, Krai is weak-willed, unmotivated, and conflict-averse, experiencing nausea under stress and secretly fearing his volatile subordinates. He harbors a persistent desire to retire, citing exhaustion from constant misadventures. However, he demonstrates genuine courage when protecting others, standing against overwhelming foes despite physical weakness. His actions are consistently misinterpreted: complaints appear as wisdom, retreats as tactics. A fortune teller identified him as an "Avatar of Misfortune," destined to attract calamities and financial ruin.
Key relationships define his reluctant path:
* **Grieving Souls**: His unconditionally reverent childhood friends. Liz and Sitri Smart hold romantic feelings, with Sitri offering debt relief through marriage. His stepsister, Lucia Rogier, tasked by their parents with his care, also develops romantic interest. Tino Shade, his self-proclaimed disciple, venerates him as "Master is God."
* **First Steps Clan**: Members like Vice Clan Master Eva Renfied actively obstruct his retirement, deeming his leadership essential. Ark Rodin regards him as an enigmatic equal.
Repeated retirement attempts consistently backfire: a meeting to announce it resulted in his unanimous election as Grieving Souls' leader; founding First Steps to foster rivalries cemented his authority through five consecutive terms; and in Volume 11, high-level hunters voted him party leader for a Level 9 Certification Exam. Notable missions include resolving the "Cursed Incident," clearing Level 10 Treasure Vaults (Lost Inn, Source Temple), defeating Phantom Gods, and destroying the Code Fortress during the Level 9 exam. The fortress's destruction led the Explorers Association to impose discretionary suspension on his hunting activities – aligning with his retirement goal, though this is temporary pending diplomatic and organizational fallout.
Officially a Level 8 treasure hunter, Krai's true capabilities are misrepresented. "Evolved Greed" scans rank his stats at 3–7 points (overall rank: 4). His combat survival relies entirely on relics, not innate strength. Unique traits include immunity to mana sickness (due to low aptitude) and a fear of death stemming from early trauma in the Lost Inn. Relics like "Healing Hope" and "Night Hiker" are his sole source of survival.
Krai's trajectory reflects resigned leadership despite ongoing efforts to retire. Volume 13 foreshadows his replacement as protagonist by Lucia Rogier. Throughout, he balances accidental heroism with genuine protective instincts toward allies, revealing hidden resolve beneath his slovenly exterior.