TV-Series
Description
**Ryū Lyon**
An elf hailing from the Ryumilua Forest, where her family tended the sacred tree, Ryū left her homeland at age eleven, disillusioned by her fellow elves' treatment of other races. She journeyed to Orario, adopting the alias "Gale" and concealing her identity upon joining the Astraea Familia. Her combat prowess grew rapidly through clashes with the Evilus organization, achieving Level 4 within roughly one to one and a half years per level. Seven years ago, she helped defeat Alfia during the Great Feud, solidifying her status as a first-class adventurer.
Two years after reaching Level 4, the Astraea Familia faced an ambush by the Rudra Familia in the Dungeon, spawning a Juggernaut that killed all members except Ryū and Jura. Consumed by grief and vengeance, she persuaded Goddess Astraea to leave Orario and waged a solo campaign against the Rudra Familia and Evilus affiliates. Utilizing traps, assassinations, and guerrilla tactics, she dismantled these groups but became a fugitive with an 80,000,000 valis bounty. After exacting revenge, she collapsed from severe injuries in an alley and was rescued by Syr Flova and Mia Grand. Nursed back to health, she retired from adventuring and became a waitress at the Hostess of Fertility, dyeing her naturally golden-blonde hair green—a practice that ceased after the War Game against the Freya Familia, when her hair reverted to its original color and length.
Physically, Ryū possesses sky-blue eyes, pale skin, and ethereal beauty often likened to a fairy. Her waitress attire consists of a green maid uniform, white headband, apron, and brown boots over black leggings. Her adventurer gear includes a green floral hood, white sleeveless top, green bloomers (or shorts in manga), brown gloves and boots, and a white sash holding her wooden sword and twin short swords. She sometimes employs a green mask for covert operations.
Personality-wise, Ryū is typically calm, stoic, and reserved, adhering strictly to the justice instilled by the Astraea Familia. She deeply values her friends and intervenes decisively when they are threatened. While selective about physical contact—a common elven trait—she heeded Alise’s advice to "not let go of a man who grabs her hands," leading to her growing interest in Bell Cranel after such an event. Unlike many elves, she holds no resentment toward the Crozzo family for historical forest destruction, citing the distance of those events from her village. Her idealistic desire to save everyone evolved into pragmatism after her Familia’s destruction, though Bell’s influence later rekindled aspects of her earlier idealism.
In combat, Ryū is formidable. Initially retiring at Level 4, she achieved a historic double rank-up to Level 6 after updating her falna with Astraea before the Freya Familia War Game, attributed to five years of accumulated experience. Her physical capabilities include strength rivaling high-tier adventurers like Hogni, speed imperceptible to lower-level fighters, and durability allowing her to withstand attacks from opponents like the beastified Ottar. She employs concurrent chanting—casting spells during complex maneuvers—and wields wind-based magic alongside the Star Sword Alf’s Justitia. Her fighting style blends elven swordsmanship with Tachi techniques learned from Kaguya, though she self-assesses her mastery at roughly 40% of Kaguya’s proficiency. After inheriting Kaguya’s Kodachi Futaba, she demonstrated ambidextrous proficiency and adaptability against foes like the Juggernaut.
Her character development centers on overcoming trauma and re-embracing her ideals. The survival journey with Bell Cranel on the 37th Floor—facing monsters and a Juggernaut while severely injured—marked a turning point, fostering mutual trust and her gradual emotional opening. She developed romantic feelings for Bell, contrasting her earlier detachment. Following the War Game, she joined the Hestia Familia under the name Ryū Astraea, symbolizing her renewed commitment to justice and protection. Her new magic, Astraea Record—named after the in-universe event—grants versatile abilities, including healing, solidifying her role as an all-rounder.
Trivia notes include her March birthday, chosen because the sidestory volume "Episode Ryū" was released in that month. Her fourth skill, Astraea Varmas, references both her goddess and her fallen comrade Adi Varma.
An elf hailing from the Ryumilua Forest, where her family tended the sacred tree, Ryū left her homeland at age eleven, disillusioned by her fellow elves' treatment of other races. She journeyed to Orario, adopting the alias "Gale" and concealing her identity upon joining the Astraea Familia. Her combat prowess grew rapidly through clashes with the Evilus organization, achieving Level 4 within roughly one to one and a half years per level. Seven years ago, she helped defeat Alfia during the Great Feud, solidifying her status as a first-class adventurer.
Two years after reaching Level 4, the Astraea Familia faced an ambush by the Rudra Familia in the Dungeon, spawning a Juggernaut that killed all members except Ryū and Jura. Consumed by grief and vengeance, she persuaded Goddess Astraea to leave Orario and waged a solo campaign against the Rudra Familia and Evilus affiliates. Utilizing traps, assassinations, and guerrilla tactics, she dismantled these groups but became a fugitive with an 80,000,000 valis bounty. After exacting revenge, she collapsed from severe injuries in an alley and was rescued by Syr Flova and Mia Grand. Nursed back to health, she retired from adventuring and became a waitress at the Hostess of Fertility, dyeing her naturally golden-blonde hair green—a practice that ceased after the War Game against the Freya Familia, when her hair reverted to its original color and length.
Physically, Ryū possesses sky-blue eyes, pale skin, and ethereal beauty often likened to a fairy. Her waitress attire consists of a green maid uniform, white headband, apron, and brown boots over black leggings. Her adventurer gear includes a green floral hood, white sleeveless top, green bloomers (or shorts in manga), brown gloves and boots, and a white sash holding her wooden sword and twin short swords. She sometimes employs a green mask for covert operations.
Personality-wise, Ryū is typically calm, stoic, and reserved, adhering strictly to the justice instilled by the Astraea Familia. She deeply values her friends and intervenes decisively when they are threatened. While selective about physical contact—a common elven trait—she heeded Alise’s advice to "not let go of a man who grabs her hands," leading to her growing interest in Bell Cranel after such an event. Unlike many elves, she holds no resentment toward the Crozzo family for historical forest destruction, citing the distance of those events from her village. Her idealistic desire to save everyone evolved into pragmatism after her Familia’s destruction, though Bell’s influence later rekindled aspects of her earlier idealism.
In combat, Ryū is formidable. Initially retiring at Level 4, she achieved a historic double rank-up to Level 6 after updating her falna with Astraea before the Freya Familia War Game, attributed to five years of accumulated experience. Her physical capabilities include strength rivaling high-tier adventurers like Hogni, speed imperceptible to lower-level fighters, and durability allowing her to withstand attacks from opponents like the beastified Ottar. She employs concurrent chanting—casting spells during complex maneuvers—and wields wind-based magic alongside the Star Sword Alf’s Justitia. Her fighting style blends elven swordsmanship with Tachi techniques learned from Kaguya, though she self-assesses her mastery at roughly 40% of Kaguya’s proficiency. After inheriting Kaguya’s Kodachi Futaba, she demonstrated ambidextrous proficiency and adaptability against foes like the Juggernaut.
Her character development centers on overcoming trauma and re-embracing her ideals. The survival journey with Bell Cranel on the 37th Floor—facing monsters and a Juggernaut while severely injured—marked a turning point, fostering mutual trust and her gradual emotional opening. She developed romantic feelings for Bell, contrasting her earlier detachment. Following the War Game, she joined the Hestia Familia under the name Ryū Astraea, symbolizing her renewed commitment to justice and protection. Her new magic, Astraea Record—named after the in-universe event—grants versatile abilities, including healing, solidifying her role as an all-rounder.
Trivia notes include her March birthday, chosen because the sidestory volume "Episode Ryū" was released in that month. Her fourth skill, Astraea Varmas, references both her goddess and her fallen comrade Adi Varma.