TV-Series
Description
Gregory, an elderly anthropomorphic mouse, manages Gregory House—a mysterious hotel within an alternate dimension functioning as purgatory for lost souls. His appearance displays grey fur, a creased forehead, visible eye bags, facial warts, and distinctive purple irises. He maintains flat, shoulder-length faded blonde hair and typically wears a pink trench coat over a black-and-red horizontally striped shirt. He often carries a brass candle holder with a wax candle or a set of keys.
Gregory’s personality merges superficial politeness with psychological manipulation. He habitually appears without warning, murmurs cryptic or troubling observations, and addresses male guests as "my friend" and female guests as "my dear." He exploits emotional vulnerabilities and toys with troubled individuals, delivering unsettling monologues about human nature, desires, and the futility of escaping his domain. Despite his affable demeanor, his core motivation involves trapping guests in Gregory House to erode their sanity and harvest their souls for his mother, Gregory Mama, whom he fears but secretly resents. He occasionally exhibits perverse tendencies, such as collecting and hiding pornographic magazines.
His role transcends mere innkeeping. He is strongly implied to be an anthropomorphic manifestation of suppressed human desires and dreams, symbolizing the allure of escaping reality. As dimension lord of this purgatorial space, he is nigh-invulnerable and inescapable; even when guests flee temporarily or Gregory House is destroyed, both inevitably return. Guests who briefly escape often come back voluntarily, finding reality too dull compared to the chaotic allure of his world.
In *The Last Train*, Gregory becomes a protagonist seeking to escape his own reality and responsibilities. He boards a bizarre train populated by residents from his hotel and other entities. During the journey, he interacts with characters like Dead Bodies and Trap Mice, offering seemingly encouraging advice about overcoming limitations. Yet he displays dark humor when their attempts end disastrously, such as Trap Mice destroying each other after ignoring their instincts. The train is revealed as a toy, and his escape fails, forcing his return to Gregory House. This storyline underscores Gregory’s own entrapment within the cycle of his purgatorial existence.
Across other media, his character remains consistent. In *Soul Collector*, he stalks hallways, mumbles about guests rejecting purgatory, and orchestrates their entrapment for his mother’s revitalization. The manga depicts him collecting macabre artifacts like Hitler’s dentures or a Russian roulette chair, emphasizing his fascination with lost or damaged souls. His immortality and role as an inevitable force of psychological entrapment persist through all appearances.
Gregory’s personality merges superficial politeness with psychological manipulation. He habitually appears without warning, murmurs cryptic or troubling observations, and addresses male guests as "my friend" and female guests as "my dear." He exploits emotional vulnerabilities and toys with troubled individuals, delivering unsettling monologues about human nature, desires, and the futility of escaping his domain. Despite his affable demeanor, his core motivation involves trapping guests in Gregory House to erode their sanity and harvest their souls for his mother, Gregory Mama, whom he fears but secretly resents. He occasionally exhibits perverse tendencies, such as collecting and hiding pornographic magazines.
His role transcends mere innkeeping. He is strongly implied to be an anthropomorphic manifestation of suppressed human desires and dreams, symbolizing the allure of escaping reality. As dimension lord of this purgatorial space, he is nigh-invulnerable and inescapable; even when guests flee temporarily or Gregory House is destroyed, both inevitably return. Guests who briefly escape often come back voluntarily, finding reality too dull compared to the chaotic allure of his world.
In *The Last Train*, Gregory becomes a protagonist seeking to escape his own reality and responsibilities. He boards a bizarre train populated by residents from his hotel and other entities. During the journey, he interacts with characters like Dead Bodies and Trap Mice, offering seemingly encouraging advice about overcoming limitations. Yet he displays dark humor when their attempts end disastrously, such as Trap Mice destroying each other after ignoring their instincts. The train is revealed as a toy, and his escape fails, forcing his return to Gregory House. This storyline underscores Gregory’s own entrapment within the cycle of his purgatorial existence.
Across other media, his character remains consistent. In *Soul Collector*, he stalks hallways, mumbles about guests rejecting purgatory, and orchestrates their entrapment for his mother’s revitalization. The manga depicts him collecting macabre artifacts like Hitler’s dentures or a Russian roulette chair, emphasizing his fascination with lost or damaged souls. His immortality and role as an inevitable force of psychological entrapment persist through all appearances.