Charles III, a sinister fiend and operative of the shadow-driven syndicate Jadow, dwells within a coffin nestled in a cavernous lair. His slumber ends when disrupted by swirling bat swarms that coalesce into his corporeal form. Tasked with advancing Jadow’s scheme to breach the mortal realm, he orchestrates a ritual to sacrifice Captain Blue—a goal he cunningly obscures during early clashes. In combat, he wields vampiric abilities: airborne agility, blood-draining assaults, and lethal energy projections. His tactics feature razor-edged boomerang waves, corkscrew charges to collapse ceilings, and stalactite bombardments. Theatrical flourishes define his persona, echoing vintage horror motifs—striking damsel-in-distress poses or donning a Batman-esque guise. A climactic showdown sees him mock his foe’s resistance, proclaiming the “film’s end” and Jadow’s triumph, only to face annihilation. Despite unleashing whirlwind strikes, energy barrages, and terrain-altering tactics, he meets his demise. Subsequent appearances pit him in a coalition assault triggered by a hero’s sacrifice, but retaliatory forces quickly subdue him. Noted for “mixed” blood type—a nod to his vampiric nature—his origins remain shrouded beyond allegiance to Jadow. His every move meticulously furthers the organization’s agenda, though official records divulge no deeper history or evolution beyond these documented conflicts.

Titles

Charles III

Guest