Gobta originates as a Goblin in the Great Forest of Jura, transforming into a Hobgoblin upon being named by Rimuru Tempest. This evolution enhances his physical abilities and intelligence, securing his place in Tempest's burgeoning society. He captains the Goblin Riders, an elite cavalry unit bonded with Direwolves, and serves as vice-commander under Gobchi. Despite his small size and initially relaxed attitude, he reveals surprising combat skill and fierce loyalty.
In battle, Gobta prioritizes agility and unorthodox strategies. He utilizes Shadow Movement for evasion and ambushes, alongside techniques such as Hobgoblin Haze: Shadow Strike and Spinning Rush. During pivotal confrontations, he accesses advanced skills like Flare Smash or Gobta Homerun, often with comedic precision. His role grows through Tempest's conflicts, where he transitions from comic relief to a dependable warrior handling reconnaissance and tactical missions.
Personality-wise, Gobta oscillates between laziness and sincere commitment. He occasionally embraces chūnibyō mannerisms, emulating characters from Rimuru's otherworldly tales, contrasting his pragmatic mission conduct. He engages regularly with Tempest's leadership, participating in policies like cross-training in trades such as farming, which promotes communal insight among officials. His interactions span respectful bonds with superiors like Benimaru to lighthearted exchanges with allies like Milim Nava, who vocally supports his achievements.
Across all media, his background stays uniform: an original Goblin named by Rimuru who ascends via the Goblin Riders. Game-exclusive additions feature original costumes and scenarios like "Schoolboy Slacker" or "Hobgoblin Instructor," highlighting his multifaceted duties. His arc emphasizes latent potential in underestimated individuals, evolving from humor to embodying Tempest's inclusive spirit.