OVA
Description
Catarina Claes originates as the destined antagonist of the otome game *Fortune Lover*, facing exile or death in every story route. A head injury at age eight triggered memories of her past life as a 17-year-old Japanese high school student, nicknamed "Monkey Girl" for her tree-climbing habit, who died rushing to school after playing *Fortune Lover*. This reincarnation event fundamentally reshaped her personality and motivations.

Physically, Catarina possesses hip-length brown hair, often with one distinctive strand hanging near her face, and light blue eyes. A childhood forehead scar faded to a faint cross by age 15. Her attire shifts between noble dresses and practical farming gear like green jumpsuits, headscarves, and boots. Despite her self-perception of plainness compared to companions like Maria Campbell or Sophia Ascart, attributing her looks to a "villainous face," others consistently find her attractive—a disconnect fueled by her low self-esteem and fixation on game-era portrayals.

Her personality underwent a dramatic shift. Previously a spoiled, cruel noble child who manipulated Prince Geordo into an engagement and bullied her adopted brother Keith, post-memories Catarina became overwhelmingly kind, optimistic, and socially oblivious. She retains her past life's tomboyishness, climbing trees, devouring romance novels, and cultivating an expansive garden—originally planned for exile survival, later a genuine passion. Her disregard for noble decorum and persistent forgetfulness exasperate her strict mother, Milidiana, while her doting father, Luigi, remains supportive. Catarina exhibits intense gluttony, especially for sweets, and often misinterprets critical situations, mistaking kisses for insect bites or bonding with kidnappers.

Strategically, she dedicated years to averting "doom flags" by mastering earth magic (later unintentionally acquiring dark magic), swordsmanship, and farming. She proactively befriended characters destined to cause her downfall, including Keith, Geordo, and Maria. Her genuine kindness unintentionally formed a reverse harem; every major character developed romantic feelings for her, feelings she consistently misinterprets as friendship due to deep obliviousness. An internal "council" of personas debates scenarios, reflecting analytical efforts masked by her ditzy exterior. Key relationships evolved: Keith transformed from abuse victim to devoted sibling (with secret romantic feelings), Geordo shifted from obligation-bound fiancé to genuinely enamored suitor, and Maria—the game's heroine—developed feelings Catarina dismissed due to heteronormative assumptions.

Catarina's queerness surfaces through bonding with Sophia over sapphic literature and her collection of female-centric romance novels, alongside admirers of diverse genders. Yet she remains romantically unaware, exemplified when Maria confessed using the game's romantic dialogue only for Catarina to redirect the query toward boys. Her ideal resolution is the "friendship ending," preserving all bonds platonically.

Later developments include neutralizing antagonists like Sirius Dieke through empathy rather than force, absorbing dark magic during conflicts, and maintaining group harmony despite rivalries. Her journey concluded with the harem accepting shared attachment, symbolized by communal gatherings where new members like Raphael integrated seamlessly.