Movie
Description
Geronimo Jr., designated Cyborg 005, is a character from the 2016 anime film Cyborg 009: Call of Justice. He originates from the southwestern United States and is of Native American heritage. In the narrative of Call of Justice, he is a long-standing member of the 00 Cyborg team, having been created decades earlier by the clandestine organization Black Ghost. His specific background in this iteration includes that he was a construction worker who was deceived by a false job offer from Black Ghost agents, leading to his abduction and subsequent cybernetic conversion into the fifth model of the 00 Cyborg series. By the time of the film, his chronological age has advanced considerably, though his cybernetic body retains a youthful and powerful physical appearance; his official United Nations data lists his height as 210 centimeters and his weight as 280 kilograms.

Geronimo Jr. is characterized by a reserved, introspective, and profoundly gentle personality. Despite his towering and formidable stature, which can be intimidating, he embodies the archetype of a gentle giant. He is soft-spoken and serious, preferring to let his actions speak for themselves rather than engaging in extensive conversation. His worldview is deeply informed by his Native American spiritual traditions, which have instilled in him a great reverence for nature, a desire for peace, and a strong sense of harmony with the living world. He is a pacifist at heart and dislikes fighting, only engaging in combat when absolutely necessary to protect others or to fulfill his duty. His quiet dignity is matched by a noble heart, and he is fiercely protective of his teammates, serving as a reliable and unshakeable shield for the group.

His primary motivation is the protection of innocent life and the preservation of the natural world. After escaping from Black Ghost with the help of the scientist Dr. Gilmore, he dedicated his existence to opposing the organization's plans for global warmongering. In the later years leading up to the events of Call of Justice, he is known to have been involved in nature conservation activities across the Americas, reflecting his deep-seated desire to act as a steward for the environment. When a new, otherworldly threat known as the Blessers emerges, his sense of duty compels him to rejoin his fellow cyborgs to defend humanity, putting his formidable powers to use once again.

Within the team dynamic, Geronimo Jr. serves as the primary physical powerhouse and the group's ethical compass. His role is that of ground infantry and defense, the immovable object that protects his more vulnerable teammates from harm. Due to his quiet nature, he may not take a leadership role, but his presence is a source of immense strength and stability. His loyalty to his comrades is absolute, and he will do whatever it takes to ensure their safety, as seen in past conflicts where he has been forced to make immense personal sacrifices. His key relationships are with the other 00 Cyborgs, particularly with Dr. Gilmore, the father figure who helped liberate him from his creators. While he interacts less frequently than others, his bond with the team is forged through shared trauma and a common goal.

The character of Geronimo Jr. has seen some development across different adaptations, and in Call of Justice, his design and abilities reflect this evolution. His appearance features a crew cut hairstyle rather than the traditional mohawk seen in earlier versions. When he activates his full strength, glowing red veins or lines become visible on his body, a visual effect that replaces the red tribal facial markings from previous incarnations. This alteration aligns with the film's futuristic aesthetic while still hinting at his heritage through his name and core personality.

His notable abilities are centered on superhuman strength and near-indestructible durability, making him the strongest and most resilient of all the 00 Cyborgs. His body is covered in a form of armored skin that can withstand heavy artillery fire, crush missiles with his bare fists, and absorb immense physical and energy-based attacks. His cybernetically augmented musculature grants him the power to lift and throw massive objects like boulders with ease, bend steel, and punch through armored tanks. In battle, he relies on his raw physical power in close-quarters combat, often using his fists rather than any ranged weaponry. His strength has been quantified in different sources as being equivalent to a million horsepower or more. Beyond his purely physical enhancements, he possesses a spiritually-attuned sixth sense, rooted in his Native American heritage, which allows him to intuitively perceive disturbances in the natural balance or sense the hostile intentions and true nature of others, such as detecting a demonic presence. This combination of overwhelming physical force, immense defensive capability, and spiritual perception makes him a uniquely powerful and grounded member of the team in Call of Justice.