OVA
Description
Locke is an immortal esper whose existence spans centuries or possibly millennia, though his precise origins remain unknown even to himself. When asked about his birthplace or age, he typically deflects with responses like "I do not remember" or "Who knows," having only once mentioned inhabiting the planet Toa prior to an encounter. He deliberately maintains a youthful, often childlike or teenage appearance through "waka-gaeri," reverting his physical form. This process preserves his mental state and helps him evade responsibilities, as others seldom assign significant duties to someone so young-looking.
His esper abilities are vast and continue to develop across his long life. Core powers encompass interstellar teleportation, telekinesis, rapid self-healing and healing others, short- and long-range telepathy, and the creation of energy barriers or spears. He also wields psychogenesis, manipulating matter or energy at a fundamental level. Notably, he can alter his physical form, including gender, adopting identities like "Liza" or "Eliza" – once posing as a pop star. His expanding capabilities include surviving in vacuum, neutralizing anti-esper technology, and confronting planet-scale threats, though he avoids destructive force unless absolutely necessary.
Throughout galactic history, Locke surfaces as an observer, indirect influencer, or direct participant in pivotal events. His interventions stretch from humanity's early space colonization to the formation and collapse of galactic governments and conflicts involving espers. He frequently adopts low-profile roles like farmer or musician, reflecting his preference for solitude and peace. Yet, he consistently steps in to protect innocents during wars or crises, driven by a humanist belief in people's potential for good, despite his pacifist nature. This defines his duality: a near-omnipotent being choosing simplicity but unable to ignore suffering.
In "Mirror Ring," Locke confronts the reactivated supercomputer ELANA, reigniting its plan to exterminate espers. Having defeated ELANA previously, he now safeguards Run—the computer's amnesiac and emotionally shattered creator. When scavengers revive ELANA, Locke allies with Run and Near, a displaced queen of Raffnole, to stop it permanently. This underscores his protective instincts and willingness to collaborate with former adversaries for a greater good, consistent with his role across media as a guardian mitigating threats while seeking minimal harm, often bearing the emotional weight of outliving allies and enemies.
Locke's relationships highlight his enduring isolation. He forms temporary alliances, like with revolutionary Elaine Bernstein or scientist Machiko Grace, but remains solitary due to his immortality. Figures such as Irina Markelov or Lianna Migault come closest to understanding him, yet their mortal lifespans limit these bonds. His mentorship of espers like Erika (from whom he learned teleportation) and his guardianship of Run and Near reflect a deeper commitment to preserving life, even as he accepts his eternal role as a wanderer.
His esper abilities are vast and continue to develop across his long life. Core powers encompass interstellar teleportation, telekinesis, rapid self-healing and healing others, short- and long-range telepathy, and the creation of energy barriers or spears. He also wields psychogenesis, manipulating matter or energy at a fundamental level. Notably, he can alter his physical form, including gender, adopting identities like "Liza" or "Eliza" – once posing as a pop star. His expanding capabilities include surviving in vacuum, neutralizing anti-esper technology, and confronting planet-scale threats, though he avoids destructive force unless absolutely necessary.
Throughout galactic history, Locke surfaces as an observer, indirect influencer, or direct participant in pivotal events. His interventions stretch from humanity's early space colonization to the formation and collapse of galactic governments and conflicts involving espers. He frequently adopts low-profile roles like farmer or musician, reflecting his preference for solitude and peace. Yet, he consistently steps in to protect innocents during wars or crises, driven by a humanist belief in people's potential for good, despite his pacifist nature. This defines his duality: a near-omnipotent being choosing simplicity but unable to ignore suffering.
In "Mirror Ring," Locke confronts the reactivated supercomputer ELANA, reigniting its plan to exterminate espers. Having defeated ELANA previously, he now safeguards Run—the computer's amnesiac and emotionally shattered creator. When scavengers revive ELANA, Locke allies with Run and Near, a displaced queen of Raffnole, to stop it permanently. This underscores his protective instincts and willingness to collaborate with former adversaries for a greater good, consistent with his role across media as a guardian mitigating threats while seeking minimal harm, often bearing the emotional weight of outliving allies and enemies.
Locke's relationships highlight his enduring isolation. He forms temporary alliances, like with revolutionary Elaine Bernstein or scientist Machiko Grace, but remains solitary due to his immortality. Figures such as Irina Markelov or Lianna Migault come closest to understanding him, yet their mortal lifespans limit these bonds. His mentorship of espers like Erika (from whom he learned teleportation) and his guardianship of Run and Near reflect a deeper commitment to preserving life, even as he accepts his eternal role as a wanderer.