Usopp, son of Shanks’ crewman Yasopp and the deceased Banchina, first appears as the self-proclaimed captain of the Usopp Pirates in Syrup Village. After aiding the Straw Hats in thwarting Kuro’s plot, he joins as their sniper. Prone to cowardice and tall tales, he strives to emulate his father’s bravery. The Water 7 Arc sees him clash with the crew over the retirement of the Going Merry, leading to his temporary departure. He later returns disguised as "Sogeking," aiding Nico Robin’s rescue while concealing his identity with a mask—though only Luffy and Chopper remain oblivious to the ruse. Post-timeskip, Usopp emerges with a muscular build, a goatee, and a revamped outfit: a white sun cap and headphones. Trained on the Boin Archipelago, he wields plant-based ammunition like Pop Greens. Subsequent arcs feature him in varied disguises, including a Marine uniform during the G-8 infiltration and Viking attire in Elbaph. His pivotal roles in dismantling the Donquixote Family in Dressrosa and fighting in Wano’s Onigashima Raid elevate his bounty to 500,000,000 Berries. Non-canon portrayals diversify his wardrobe and contributions. In *Clockwork Island Adventure*, he dons a brown kimono after losing his clothes, later switching to an orange jacket. *Chopper’s Kingdom* outfits him in camouflage overalls and a lion costume. The *Karakuri Castle* film highlights his problem-solving: deciphering the "two moons" riddle, refining the Perfect Clima-Tact (shown in the opening credits), deflecting mechanized assaults, and collaborating to dismantle the titular mechanical soldier. Usopp’s ingenuity surfaces in inventions like Nami’s Clima-Tact and tactical use of Pop Greens. Balancing comic antics with spurts of valor, he channels the Sogeking persona to confront fears. His loyalty and gradual evolution into a resolute marksman underscore his journey, blending humor with steadfast growth across canon and non-canon narratives.

Titles

Usopp

Guest