OVA
Description
"Is It Wrong to Try to Pick Up Girls in a Dungeon?" is set in the fictional city of Orario, a bustling hub where adventurers form alliances with gods and goddesses to explore a massive labyrinth known as the Dungeon. The Dungeon is filled with monsters and treasures, and adventurers, organized into groups called Familias, venture into its depths to gain power, wealth, and prestige. The story centers on Bell Cranel, a young and inexperienced adventurer who dreams of becoming a hero. Bell is the sole member of the Hestia Familia, led by the goddess Hestia, who deeply cares for him.

Bell’s journey begins with his struggles as a low-level adventurer, often mocked for his lack of strength and experience. However, his life takes a dramatic turn when he encounters Ais Wallenstein, a powerful swordswoman from the Loki Familia, who saves him from a near-fatal encounter in the Dungeon. Inspired by Ais and driven by a desire to grow stronger, Bell begins to train and improve his skills. His rapid growth, fueled by a unique ability called "Realis Phrase," which accelerates his development when he experiences intense emotions, draws attention from both allies and rivals.

As Bell progresses, he forms bonds with various characters, including Eina Tulle, his advisor at the Guild; Welf Crozzo, a blacksmith and adventurer; and Lili, a supporter from the Soma Familia. Each character contributes to Bell’s growth and the challenges he faces, whether through mentorship, camaraderie, or shared adventures. The narrative explores themes of perseverance, self-discovery, and the dynamics of power within the world of Orario.

The series also delves into the political and social structures of the city, highlighting the influence of gods and goddesses, the rivalries between Familias, and the dangers posed by powerful monsters and rogue adventurers. Bell’s journey is marked by encounters with formidable foes, such as the Minotaur and the Xenos, sentient monsters with whom he forms unexpected alliances. These conflicts test his resolve and force him to confront moral dilemmas about strength, heroism, and the nature of coexistence.

Throughout the series, Bell’s relationship with Hestia remains a central focus, as her unwavering support and affection provide him with the motivation to keep striving. The story balances action, character development, and world-building, creating a narrative that explores both personal growth and the broader complexities of the world of Orario. The series combines elements of fantasy, adventure, and romance, offering a multifaceted story that appeals to a wide audience.
Information
Is It Wrong to Try to Pick Up Girls in a Dungeon?
ダンジョンに温泉を求めるのは間違っているだろうか
Is it Wrong to Expect a Hot Spring in a Dungeon?
Type: OVA
Anime episodes: 1
Movie/episode length: 25 min.
Date: 12/07/2016
Categories
Settings
Fantasy
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Comment(s)
Staff
  • Series Composition
    Hideki Shirane
  • Storyboard
    Yoshiki Yamakawa
    Yōhei Suzuki
  • Music
    Keiji Inai
  • Original Character Design
  • Chief Animation Director
    Shigeki Kimoto
  • Animation Character Design
    Shigeki Kimoto
  • Director of Photography
    Shingo Fukuyo
  • Director
    Yōhei Suzuki
  • Script
    Hideki Shirane
  • Unit Director
    Katsushi Sakurabi
    Yōhei Suzuki
  • Original creator
  • Art Director
    Akira Kuramoto
  • Animation Director
    Shigeki Kimoto
    Yukie Hiyamizu
    Yoshihiro Maeda
    Haruka Sano
    Masaaki Yamamoto
    Saki Takahashi
    Shō Asakawa
    Yuriko Maeda
  • Sound Director
    Jin Aketagawa
  • Producer
    Seiji Miyazaki
    Nobuhiro Nakayama
    Ryūtarō Kawakami
  • Episode Director
    Yōhei Suzuki
Production
  • Production
    MOVIC
    The Klockworx Co., Ltd.
    Hakuhodo DY Music & Pictures
    Furyu Corporation
    MAGES.
    GENCO
    Warner Bros. Home Entertainment
    SB Creative Corp.
  • Animation Production
    J.C. Staff